From julliard at winehq.org Fri May 12 11:48:19 2017 From: julliard at winehq.org (Alexandre Julliard) Date: Fri, 12 May 2017 18:48:19 +0200 Subject: Wine release 2.8 Message-ID: The Wine development release 2.8 is now available. What's new in this release (see below for details): - Direct3D command stream runs asynchronously. - Better serial and parallel ports autodetection. - Still more fixes for high DPI settings. - System tray notifications on macOS. - Various bug fixes. The source is available from the following locations: http://dl.winehq.org/wine/source/2.x/wine-2.8.tar.xz http://mirrors.ibiblio.org/wine/source/2.x/wine-2.8.tar.xz Binary packages for various distributions will be available from: http://www.winehq.org/download You will find documentation on http://www.winehq.org/documentation You can also get the current source directly from the git repository. Check http://www.winehq.org/git for details. Wine is available thanks to the work of many people. See the file AUTHORS in the distribution for the complete list. ---------------------------------------------------------------- Bugs fixed in 2.8 (total 35): 11811 Multiple applications fail to enumerate serial ports ('HKLM\\HARDWARE\\DeviceMap\\Serialcomm' registry entries)(Coastal Explorer, GPS apps, HyperTerminal) 30105 Chessbase Ludwig 3: MS Visual C++ Runtime Error 32155 MS Office 2007 SP3 installation needs msi.dll.MsiGetPatchFileListW 34551 Necrovision demo sometimes crashes with builtin d3dx9 34977 WinDjView: missing checkbox in the set as default viewer dialog 36820 Multiple games (Rift, dynamarisa, ShipSimulator 2008 demo) crash on startup (ID3DXBaseEffect::GetPassDesc returns NULL ptr for vertex and pixel shader function) 37811 Xvid 1.3.x installer MPEG-4 Video Codec 'xvid.ax' registration fails (crash on unimplemented function mfplat.dll.MFTRegister) 39309 Prism Video Converter v2.48 crashes on unimplemented function mfplat.dll.MFTEnum 39314 WAtomic: Black OpenGL (wgl) components 39936 Toad Data Modeler v5.4.8.1 fails to install (needs 'Scriptlet.TypeLib' object, CLSID '{06290BD5-48AA-11D2-8432-006008C3FBFC}') 40955 Steam version of Left 4 Dead 2 v2.1.4.6 crashes randomly in Multiplayer because of a certificate problem in the MOTD 41796 Fill Up! (freely downloadable game) crashes when creating a player profile 42035 WindBot needs msvcp120.?_2 at placeholders@std@@3V?$_Ph@$01 at 2@A 42478 Undeclared O_CLOEXEC use in qcap DLL 42605 B4J (Basic 4 Java) crashes when click menu 42652 CryptCreateHash error NTE_FAIL after CryptImportKey(public-key) 42712 Image-Bugs in Guild Wars 2 (Guild emblem) 42835 redefinition of typedef 'WSD*' 42838 Steuer-Spar-Erklärung 2017 crashes on launch 42905 Compile error Undefined GNUTLS_MAC_AEAD 42919 Witcher Enhanced Edition Director's Cut crashes (purist) 42923 Neverwinter Online new module crashes with wine-2.7-staging 42925 strftime() truncates output inappropriately when %z is used 42926 Cut-and-paste from Wine App to Linux App adds trailing hidden chars ^@^@ 42935 Dawn of War III crashes with unimplemented function concrt140.dll.??0scoped_lock_read at reader_writer_lock@Concurrency@@QEAA at AEAV12@@Z, 42946 FFXIV fails to render (D3D11) 42962 Multiple games use unimplemented d3d11_immediate_context_ClearState() (FFXIV, Gauntlet) 42965 BeamNG.drive 0.9.x crashes on unimplemented function api-ms-win-core-memory-l1-1-2.d.CreateFileMappingW 42975 Graphical glitches on Age of Empires 42986 wine can't be compiled by gcc-2.95.4 (amstream/mediastream.c) 42990 wine can't be compiled by gcc-2.95.4 (d3dx9_36/effect.c) 42991 wine can't be compiled by gcc-2.95.4 (dmusic/port.c) 42992 wine can't be compiled by gcc-2.95.4 (dwrite/opentype.c) 42995 wine can't be compiled by gcc-2.95.4 (netprofm/list.c) 42996 wine can't be compiled by gcc-2.95.4 (programs/ipconfig/ipconfig.c) ---------------------------------------------------------------- Changes since 2.7: Akihiro Sagawa (2): rsaenh/tests: Add CryptImportKey tests with a public key. rsaenh: Don't import a public key to a key container. Alex Henrie (3): mountmgr: Create devices and registry entries for serial ports. mountmgr: Create devices and registry entries for parallel ports. ntdll: Implement ProcessVmCounters for Linux for other processes. Alexandre Julliard (14): preloader: Add a fallback to the old mmap syscall just in case. mountmgr: Create the DEVICEMAP registry keys in their respective driver. mountmgr: Create symbolic links in DosDevices for serial and parallel ports. kernel32: Rely solely on the DosDevices symbolic links in QueryDosDevice. configure: Check for the necessary data structure for if_nameindex(). server: Implement IOCTL_SERIAL_GET_TIMEOUTS as an ioctl on the server side. server: Implement IOCTL_SERIAL_SET_TIMEOUTS as an ioctl on the server side. server: Implement IOCTL_SERIAL_SET_WAIT_MASK as an ioctl on the server side. server: Implement IOCTL_SERIAL_GET_WAIT_MASK as an ioctl on the server side. server: Store the SERIAL_TIMEOUTS structure directly in the object. qcap: Fix build when O_CLOEXEC isn't defined. winex11: Simplify the clipboard HTML export function. winex11: Remove all trailing nulls when exporting text strings. user32/tests: Test resulting size of strings with trailing nulls. Alistair Leslie-Hughes (3): include: Add drmexternals.idl and wmdrmsdk.idl. include/wmsdkidl.idl: Add more interfaces. wmvcore/tests: Add more interface tests. Andrew Wesie (1): setupapi: Fix SetupDiGetDeviceRegistryProperty if property does not exist. Andrey Gusev (2): ext-ms-win-authz-context-l1-1-0: Add dll. msi: Add MsiGetPatchFileListA/W stubs. Björn Bidar (1): wined3d: Add NVIDIA GTX 1080 Ti to the GPU list. Bruno Jesus (2): gdiplus: Use software mode to draw semi-transparent lines when necessary. ws2_32: Use unsigned interface index on interface_bind_check. Daniel Lehman (4): msvcp140: Remove forwards for some _Thrd functions. include: Remove references to SPARC. dbghelp: Add support for char16_t type. dbghelp: Add support for char32_t type. Dmitry Kislyuk (1): vbscript: Allow colons at the end of first line of loops. Dmitry Timoshkov (2): include: Fix the GUID_WICPixelFormat32bppCMYK definition. include: Fix typos in WICPersistOptions enumeration names. Hans Leidekker (6): webservices: Allow listeners to be cancelled. webservices: Don't trace output parameters in WsReadQualifiedName. webservices: Implement WsReadAttribute. iphlpapi: Return a fully initialized GUID from ConvertInterfaceLuidToGuid. netprofm: Fix compilation on systems that don't support nameless unions. iphlpapi: Adapter names returned from GetAdaptersAddresses are GUID strings. Henri Verbeet (30): ddraw/tests: Port test_texturemapblend() to ddraw4.c as well. ddraw: Validate that non-fill blits have a source surface in ddraw_surface7_Blt(). wined3d: Print a FIXME if the view format doesn't match the resource format in surface_cpu_blt_colour_fill(). wined3d: Use the CPU blitter for clearing depth/stencil textures that are current in the map binding. wined3d: Allow the command stream thread to run asynchronously. d3dx9/tests: Use compare_float() in D3DXFresnelTest(). d3dx9/tests: Use compare_float() in D3DXMatrixTest(). d3dx9/tests: Use compare_float() in D3DXQuaternionTest(). d3dx9/tests: Use compare_float() in D3DXVector2Test(). d3dx9/tests: Use compare_float() in D3DXVector3Test(). d3dx9/tests: Use compare_float() in D3DXVector4Test(). d3dx9/tests: Use compare_float() in test_D3DXFloat_Array(). d3dx9/tests: Use compare_float() in test_D3DXSHAdd(). d3dx9/tests: Use compare_float() in test_D3DXSHDot(). d3dx9/tests: Use compare_float() in test_D3DXSHEvalConeLight(). d3dx9/tests: Use compare_float() in test_D3DXSHEvalDirection(). d3dx9/tests: Use compare_float() in test_D3DXSHEvalDirectionalLight(). d3dx9/tests: Use compare_float() in test_D3DXSHEvalHemisphereLight(). d3dx9/tests: Use compare_float() in test_D3DXSHMultiply2(). d3dx9/tests: Use compare_float() in test_D3DXSHMultiply3(). d3dx9/tests: Use compare_float() in test_D3DXSHMultiply4(). d3dx9/tests: Use compare_float() in test_D3DXSHRotate(). d3dx9/tests: Use compare_float() in test_D3DXSHRotateZ(). d3dx9/tests: Use compare_float() in test_D3DXSHEvalSphericalLight(). d3dx9/tests: Use compare_float() in test_D3DXSHScale(). d3dx9/tests: Use a more reasonable ARRAY_SIZE macro. d3dx9/tests: Use ARRAY_SIZE in test_D3DXFloat_Array(). d3dx9/tests: Use ARRAY_SIZE in test_D3DXSHDot(). d3dx9/tests: Use ARRAY_SIZE in test_D3DXSHEvalConeLight(). d3dx9/tests: Use ARRAY_SIZE in test_D3DXSHEvalDirection(). Hugh McMaster (7): regedit: Add a missing 'break' statement (Coverity). regedit: Pass RegQueryValueEx() the actual buffer size (Coverity). regedit: Simplify clean-up in get_lineA/W(). regedit: Return a Unicode line from get_lineA(). regedit: Use a function pointer to read each registry line instead of calling get_lineA/W() directly. regedit: Merge header checks from processRegLinesA/W() to their caller. regedit: Merge processRegLinesA/W() into their caller. Huw D. M. Davies (12): explorer: Set the rebar band height to match the combobox. wordpad: Scale the comboboxes with font size and correctly set the rebar band height. shell32: Fix the icon sizes of the shell imagelists. shell32: Simplify imagelist handling. shell32: Load icons with the correct size. user32: Fix the calculation of system metrics icon sizes. user32: Fix icon spacing minimium values. user32: Change IsProcessDPIAware() to always return TRUE. comdlg32: Scale the control size limits with dpi. comdlg32: Use pixel sizes throughout. comdlg32: Set the radiobuttons' font if they're part of a visual group. comdlg32: Select the correct font before querying the extents. Jacek Caban (15): jscript: Simplify pop_to_stat implementation. jscript: Added new opcode to enter catch block and use it to setup the scope. jscript: Ensure that OP_pop_except is called with proper stack depth. jscript: Pass finally offset instead of catch ident to OP_push_except. jscript: Always jump to finally block from OP_pop_exept when available. jscript/tests: Added more exception tests. ntdll/tests: Added more completion port tests. ieframe: Return DISP_E_UNKNOWNNAME in IShellUIHelper2::GetIDsOfNames. jscript: Added new debug channel printing details and backtrace of unwinded exceptions. mshtml: Don't expose doScroll in IE11 document mode. mshtml: Added separated IE5 and quicks mode compatibility mode. mshtml: Use IE version dependent on compatibility mode for conditional comments. server: Allocate wait handle on async object in queue_irp. ntdll/tests: Added FSCTL_PIPE_PEEK tests. kernel32/tests: Use shorter timeout for wait that we expect to time out. Józef Kucia (36): wined3d: Introduce wined3d_device_get_hs_resource_view(). d3d11: Implement d3d11_immediate_context_HSGetShaderResources(). wined3d: Introduce wined3d_device_get_ds_resource_view(). d3d11: Implement d3d11_immediate_context_DSGetShaderResources(). wined3d: Introduce wined3d_device_get_hs_sampler(). d3d11: Implement d3d11_immediate_context_HSGetSamplers(). d3d10: Validate SDK version. wined3d: Introduce wined3d_device_get_ds_sampler(). d3d11: Implement d3d11_immediate_context_DSGetSamplers(). wined3d: Rework geometry shader inputs/outputs handling. wined3d: Pass correct input count to shader_glsl_setup_sm3_rasterizer_input(). wined3d: Use interface blocks for shader inputs and outputs in GLSL 1.50. wined3d: Merge shader_glsl_generate_sm4_rasterizer_input_setup() into shader_glsl_generate_output_setup(). d3d11: Implement d3d11_immediate_context_OMGetRenderTargetsAndUnorderedAccessViews(). d3d11: Handle unsupported vertex buffer slots in better way. d3d11: Implement d3d11_immediate_context_ClearState(). wined3d: Set geometry shader irrespective of vertex shader. wined3d: Ignore unhandled shader data types. d3d11: Implement d3d11_class_linkage_GetDevice(). amstream: Fix compilation on systems that don't support nameless unions. ipconfig: Fix compilation on systems that don't support nameless unions. dmusic: Fix compilation on systems that don't support nameless structs or unions. wined3d: Disable only ARB_clip_control when ARB_viewport_array cannot be used for pixel center offsets. wined3d: Implement floating-point viewports. d3d11/tests: Add test for fractional viewports. wined3d: Make "value" optional in wined3d_device_get_predication(). wined3d: Add "parent_ops" for query objects. d3d11/tests: Add test for predication state refcounting. d3dx9: Fix compilation on systems that don't support nameless unions. mscoree: Fix compilation on systems that don't support nameless unions. wined3d: Add support for patch constant signatures. wined3d: Add ARB_clear_texture extension. wined3d: Add ARB_clear_buffer_object extension. wined3d: Implement clearing buffer unordered access views. d3d11: Implement d3d11_immediate_context_ClearUnorderedAccessViewUint(). d3d11/tests: Add test for clearing buffer unordered access views. Ken Thomases (2): winemac: Move CVDisplayLink operations out of @synchronized blocks to avoid potential deadlock. winemac: Track whether a view has ever had an OpenGL context attached. Matteo Bruni (3): wined3d: Release context on CPU blit failure. wined3d: Fix specular lighting calculation. wined3d: Ignore lights out of maximum range for legacy FFP lighting too. Michael Müller (6): ntdll/tests: Add tests for LdrEnumerateLoadedModules. ntdll: Implement LdrEnumerateLoadedModules. mfplat: Implement MFTRegister. mfplat: Implement MFTUnregister. mfplat: Implement MFTEnum. mfplat/tests: Add tests. Michael Stefaniuc (25): dmusic: Use DMUS_EVENT_SIZE() to calculate the size of the message. dmusic: Implement IDirectMusicBuffer::PackUnstructured(). dmusic: Avoid an intermediate copy in PackStructured(). dmime/tests: Use simpler variable names in test_InitAudio(). dmime/tests: Add more InitAudio() tests. dmime: Properly use SetCooperativeLevel() on the dsound ifaces we create. dmusic/tests: Add some IDirectMusic_SetDirectSound() tests. dmusic/tests: Expand the dsound refcount testing with the port. dmusic: Use more sensible and consistent field names for IDirectMusic8Impl. dmusic: Implement IDirectMusic8::SetDirectSound(). dmusic: Pass only the needed stuff to the DMPort create functions. dmusic: Partially implement the synth IDirectMusicPort::SetDirectSound(). dmusic: Add dsound handling to the synth port Activate() method. dmime/tests: Add refcount test for generated dmusic/dsound. dmime: Simplify the check if the performance was initialized. dmime: Avoid a temporary variable in IDirectMusicPerformance8Impl_InitAudio(). dmime: Finish the reindentation in CloseDown(). dmime: Do not use Init() from InitAudio(). dmime: Finish the cleanup of InitAudio(). dmime: Forward Init() to InitAudio(). dmusic: Set the dsound pointer to NULL on an error path. dmusic: Remove the port from the ports list on the port destruction. dmime: Add proper error handling to InitAudio(). dmime: Initialize dmusic in InitAudio(). dmusic: Fail in CreatePort() if SetDirectSound() wasn't called. Nikolay Sivov (26): msxml3/tests: Consistently use non-null pointer value. msxml3/tests: Initialize string pointer on default case too (Coverity). comctl32/tests: Fully initialize message test data (Coverity). dwrite/tests: Fully initialize call sequence test data (Coverity). shell32: Move SHCreateShellFolderView/SHCreateShellFolderViewEx and tests to corresponding files. shell32/tests: Don't trace all messages sent to listview. shell32/shellview: Set provided callback in SHCreateShellFolderView(). shell32/shellview: Handle NULL folder pointer in SHCreateShellFolderViewEx(). shell32/shellview: Respond to special interface id CDefView. comctl32/taskdialog: Remove superfluous title pointer check (Coverity). inetcomm: Fixed buffer leak on error path (Coverity). dpnet/tests: Fix free buffer access (Coverity). dpnet/tests: Added missing break (Coverity). mshtml/tests: Fix BSTR double-free (Coverity). comctl32/listview: Remove internal autoarrange flag, it breaks positioning. ntdll: Move EventEnabled() to ntdll. ntdll: Move EventWrite() to ntdll. api-ms-win-core-memory-l1-1-2: Update spec file. user32/msgbox: Fix static control id. user32: Added a helper to get screen dc. dwrite: Update to IDWriteFactory5. webservices/tests: Enable WsInitializeMessage() tests (Coverity). comctl32/listview: Convert item text once when looking for insertion point. dwrite: Initial support for number substitution. dwrite: Fix compilation failure regarding nameless unions. comdlg32: Use existing symbol for Help button id. Owen Rudge (5): wsdapi: Implement WSD LinkedMemory functions. wsdapi: Implement WSDXMLAddChild, Sibling, BuildAnyForSingleElement, CleanupElement. wsdapi/tests: Add tests for WSDXMLBuildAnyForSingleElement. wsdapi/tests: Add tests for WSDXMLAddChild. wsdapi/tests: Add tests for WSDXMLAddSibling. Paul Gofman (11): d3dx9/tests: Add test for D3DXFX_LARGEADDRESSAWARE effect creation flag. d3dx9: Store effect creation flags in struct d3dx_base_effect. d3dx9: Don't call get_parameter_by_name() from get_valid_parameter() if D3DXFX_LARGEADDRESSAWARE flag is set. d3dx9/tests: Factor out test_effect_preshader_compare_shader_bytecode() function. d3dx9/tests: Add test for GetPassDesc() function. d3dx9: Return shader functions in d3dx9_base_effect_get_pass_desc(). d3dx9: Do not set active pass if BeginPass() failed. d3dx9/tests: Add tests for setting strings in effect. d3dx9: Support setting strings in effect. d3dx9: Sort preshader opcode table. d3dx9: Add 'log' preshader opcode. Piotr Caban (6): msvcrt: Fix '%z' format handling in strftime. msvcp90: Don't overwrite pointers to class members in basic_streambuf:swap. msvcr100: Add _invalid_parameter_noinfo_noreturn implementation. msvcp90: Call invalid_parameter_handler on index out of range in basic_string::operator[]. msvcp110: Add placeholder::_Ph* exports. msvcr100: Add reader_writer_lock::scoped_lock implementation. Sebastian Lackner (3): psapi/tests: Remove todo_wine from succeeding tests. mfplat: Fix invalid memory access. wined3d: Shutdown CS thread before deallocating resources. Stefan Dösinger (1): winemac.drv: Implement systray version 1-4 notifications. Zebediah Figura (1): kernel32: Use the full path as an argument to winevdm.exe. -- Alexandre Julliard julliard at winehq.org From julliard at winehq.org Fri May 26 02:40:39 2017 From: julliard at winehq.org (Alexandre Julliard) Date: Fri, 26 May 2017 09:40:39 +0200 Subject: Wine release 2.9 Message-ID: The Wine development release 2.9 is now available. What's new in this release (see below for details): - Support for tesselation shaders in Direct3D. - Binary mode support in WebServices. - Clipboard changes detected through Xfixes. - User interface improvements in RegEdit. - Various bug fixes. The source is available from the following locations: http://dl.winehq.org/wine/source/2.x/wine-2.9.tar.xz http://mirrors.ibiblio.org/wine/source/2.x/wine-2.9.tar.xz Binary packages for various distributions will be available from: http://www.winehq.org/download You will find documentation on http://www.winehq.org/documentation You can also get the current source directly from the git repository. Check http://www.winehq.org/git for details. Wine is available thanks to the work of many people. See the file AUTHORS in the distribution for the complete list. ---------------------------------------------------------------- Bugs fixed in 2.9 (total 38): 24698 Explorer++ doesn't show file icons 32473 Acoustica Mixcraft 6 crashes when loading project containing video (DirectShow Editing Services missing 'AMTimeline' class, '{78530b75-61f9-11d2-8cad-00a024580902}', 'qedit.dll') 33844 Grandia 2 whiteout. 34850 Improve commctl32 TaskDialogIndirect stub to show "content" part in task dialog box (more detailed error messages for various apps/games) 35529 Uninstaller: application list doesn't fit 37405 The entry "My Computer" in regedit is handled like a registry key 38980 World of Warships/Planes/Tanks client in torrent download mode crashes spuriously on high bandwidth load (i/o completion ports) 39153 Tomb Raider last edition 2013 (Steam version) crashes while starting 41091 1nsane (GOG.com) crashes after launch 41184 DX11 Tesselation tutorial doesn't work correctly 41837 Way of the Samurai 4 has black blocks in the main menu without native d3dx9 41908 WeChat can't display and send emoticons. 42080 Listview does not draw correctly in some conditions. 42186 Uplay games don't work anymore since latest update 42292 The Witcher 3 fails to render correctly after starting a new game 42296 avast installer doesnt start (needs LdrEnumerateLoadedModules) 42348 League of legends installer: "Invalid command line" 42410 Banished (DX11) renders broken geometry (regression) 42673 Battle.net no longer runs after Wow Legion update 42708 Soul Reaver GOG Cinematics stopped working 42783 Terragen 4 needs function KERNEL32.dll.GetActiveProcessorGroupCount 42846 GT Challenge (Boxrun) crashes 42873 Need for Speed: The Run crashes when reacquiring query context 42900 The Testament of Sherlock Holmes rendering issue 42922 GMATPrep 2.4.323 fails to install 42937 Multiply games stuck with stack overflow when using OffscreenRenderingMode=backbuffer 42940 WAtomic: White labels that show name of elements hidden by GL components 42966 World/models are upside-down in multiply games when using ORM=backbuffer 42985 Rise of the Tomb Raider needs unimplemented function USER32.dll.GetPhysicalCursorPos 42993 wine can't be compiled by gcc-2.95.4 (gdiplus/metafile.c) 43005 secur32/tests/ntlm.ok crashes in DeleteSecurityContext 43012 FFXIV (Realm Reborn) requires patch list primitive type support 43019 redefinition of typedef 'QWORD' (wine compilation fails with gcc 4.2.1) 43023 Applications using Windows Script Host Shell Object crash due to added IProvideClassInfo support 43026 SP+ maker won't run. 43039 Rise of the Tomb Raider needs unimplemented function USER32.dll.PhysicalToLogicalPoint 43048 regedit crashes exporting any HKEY_* entry 43062 Installer from GOG.com displays black rectangles ---------------------------------------------------------------- Changes since 2.8: Akihiro Sagawa (15): oleaut32: Fix parse error when converting non-ascii string to VT_DATE. crypt32: Use isspaceW() instead of isspace() for WCHARs. midimap: Avoid using isdigit() for WCHARs. dbghelp: Avoid using isdigit() for WCHARs. ntdll: Avoid using isdigit() for WCHARs. secur32: Use isspaceW() instead of isspace() for WCHARs. shell32: Avoid using isspace() for WCHARs. shlwapi: Use isalnumW() instead of isalnum() for WCHARs. msstyles: Avoid using isspace() for WCHARs. wordpad: Avoid using isspace() for WCHARs. wininet: Use isspaceW() instead of isspace() for WCHARs. explorer: Avoid using isspace() for WCHARs. xcopy: Avoid using isdigit() for WCHARs. mscoree: Avoid using isdigit() for WCHARs. msi: Avoid using isspace()/isdigit() for WCHARs. Alex Henrie (4): mountmgr: Name DosDevices constants consistently. ntdll/tests: Dump entire VM_COUNTERS structure. ntdll: Always fill PagefileUsage counter with a nonzero value on Linux. comctl32/listview: When adding a scrollbar, update the other one. Alexandre Julliard (9): configure: Make warning messages consistent. configure: Don't require X11 if we can build the Mac driver. d3dx9: Check for missing log2 function. wineconsole: Avoid some fatal errors. wineconsole: Remove duplicate line feeds. gdi32: Return more meaningful data in the null driver GetDeviceCaps implementation. winex11: Fall back to the null driver for common device capabilities. wsdapi/tests: Remove tests that use uninitialized variables. server: Don't increment the clipboard sequence number for delayed rendering or synthesized formats. Alistair Leslie-Hughes (6): include/wmsdkidl.idl: Stop redefinition of QWORD. oleaut32: Remove dead code. include/mfreadwrite.idl: Add interface IMFSinkWriter. oleaut32: Use VariantChangeTypeEx to convert to VT_BOOL. wined3d: Allow passing NULL to context_reacquire(). oleaut32/tests: Add more VarCat tests. André Hentschel (2): cryptnet: Fix CryptGetObjectUrl spec file entry. wsdapi: Fix WSDXMLBuildAnyForSingleElement spec file entry. Aurimas Fišeras (1): po: Update Lithuanian translation. Austin English (32): user32: Add GetPhysicalCursorPos/SetPhysicalCursorPos stubs. advapi32: Sort specfile. advpack: Sort specfile. apphelp: Sort specfile. cfgmgr32: Sort specfile. crypt32: Sort specfile. api-ms-win-core-shlwapi-obsolete-l1-1-0: Sort specfile. api-ms-win-core-com-private-l1-1-0: Sort specfile. api-ms-win-core-localization-private-l1-1-0: Sort specfile. api-ms-win-core-misc-l1-1-0: Sort specfile. api-ms-win-core-windowserrorreporting-l1-1-0: Sort specfile. api-ms-win-devices-config-l1-1-1: Sort specfile. api-ms-win-downlevel-advapi32-l1-1-0: Sort specfile. api-ms-win-downlevel-ole32-l1-1-0: Sort specfile. api-ms-win-downlevel-shlwapi-l1-1-0: Sort specfile. api-ms-win-dx-d3dkmt-l1-1-0: Sort specfile. api-ms-win-mm-misc-l1-1-1: Sort specfile. user32: Add LogicalToPhysicalPoint/PhysicalToLogicalPoint stubs. kernel32: Add GetActiveProcessorGroupCount stub. kernel32: Add GetActiveProcessorCount stub. kernel32: Add SetThreadIdealProcessorEx stub. d3dx9_24: Sort specfile. d3dx9_25: Sort specfile. d3dx9_26: Sort specfile. d3dx9_27: Sort specfile. d3dx9_28: Sort specfile. d3dx9_29: Sort specfile. d3dx9_30: Sort specfile. d3dx9_31: Sort specfile. d3dx9_32: Sort specfile. d3dx9_33: Sort specfile. comsvcs: Label ordinal. Bas Weelinck (1): cmd: Detect and handle start console title. Hans Leidekker (19): webservices: Move the reader to the next node in WsCopyNode. webservices: Properly handle readers positioned at BOF or EOF in WsCopyNode. webservices: Treat empty prefixes as NULL. webservices: Fix duplicating attributes. webservices: Use a WS_BYTES structure to store XML buffer data. webservices: Implement WS_XML_WRITER_PROPERTY_BUFFERS. include: Add missing Web Services declarations. webservices: Implement WsSkipNode. webservices: Add initial support for binary XML in the writer. webservices: Add support for writing namespace attributes in binary mode. webservices: Set namespace attributes for prefixes introduced by attributes. webservices: Add support for writing attributes and text in binary mode. webservices: Add support for writing comments in binary mode. webservices/tests: Add a test to show that the reader converts text to UTF-8. webservices: Add initial support for binary XML in the reader. webservices: Add support for reading attributes in binary mode. webservices: Add support for reading text in binary mode. webservices: Add support for reading comments in binary mode. webservices/tests: Add more binary mode reading tests. Henri Verbeet (19): wined3d: Allow (some) blits with fixups in the arbfp and ffp blitters with ORM_BACKBUFFER. wined3d: Only translate coordinates for swapchain surfaces in surface_translate_drawable_coords(). wined3d: Clarify the status of ORM_BACKBUFFER. wined3d: Introduce a separate CS queue for resource maps. d2d1: Implement initial support for quadratic bezier outlines. wined3d: Just fail if looking up the guessed GPU info fails in wined3d_adapter_init_gl_caps(). wined3d: Add a conversion function for WINED3DFMT_X8D24_UNORM. wined3d: Only warn about unsupported input streams in fixed_get_input(). wined3d: Only warn about 0 blend factors in gl_blend_factor(). wined3d: Only warn about 0 blend ops in gl_blend_op(). d3dx9/tests: Use ARRAY_SIZE in test_D3DXSHEvalHemisphereLight(). d3dx9/tests: Use ARRAY_SIZE in test_D3DXSHEvalSphericalLight(). d3dx9/tests: Use ARRAY_SIZE in test_D3DXSHMultiply2(). d3dx9/tests: Use ARRAY_SIZE in test_D3DXSHMultiply3(). wined3d: Fix "sysmem_count" accounting in wined3d_texture_invalidate_location(). wined3d: Validate constant buffer alignment. d3d11/tests: Add a test for constant buffer alignment. d3d10core/tests: Add a test for constant buffer alignment. wined3d: Only warn about 0 stencil ops in gl_stencil_op(). Hugh McMaster (24): uninstaller: Pass RegQueryValueExW() the size of the buffer (Coverity). regedit/tests: Add tests for key name and value name concatenation. regedit/tests: Test if REG_SZ and REG_DWORD support line concatenation. regedit/tests: Test whether blank lines affect multi-line concatenation. regedit/tests: Add tests for importing REG_NONE data. regedit/tests: Add tests for importing REG_EXPAND_SZ data. regedit/tests: Add tests for importing REG_BINARY data. comctl32/tests: Add tests for mouse right-click in a treeview control. reg/tests: Add tests for key name and value name concatenation. reg/tests: Test if REG_SZ and REG_DWORD support line concatenation. reg/tests: Test whether blank lines affect multi-line concatenation. reg/tests: Add tests for importing REG_NONE data. reg/tests: Add tests for importing REG_EXPAND_SZ data. reg/tests: Add tests for importing REG_BINARY data. reg/tests: Remove two un-needed concatenation backslashes and fix some copy/paste errors. regedit/tests: Re-order the REG_NONE import tests and fix some copy/paste errors. regedit: Always assign focus to the default value when refreshing the listview. regedit: Re-select the listview item after renaming is complete. regedit: Update and sort the pop-up menus. regedit: Only show the 'New' pop-up menu when right-clicking beneath the listview item list. regedit: Remove duplicate HINSTANCE declaration from main.h. regedit: Add 'Expand' and 'Collapse' options to the treeview pop-up menu. regedit: Use a separate pop-up menu for the 'Computer' root node. regedit/tests: Add tests for importing Windows 3.1 registry data. Huw D. M. Davies (11): ole32: Add a helper to copy FORMATETC structures. ole32: Use the helper function to copy the datacache's FORMATETC. ole32: Use the helper function to copy the clipboard's FORMATETC. ole32: Set the advise flags in CreateEntry(). ole32: Don't cache the BITMAPFILEHEADER. ole32: Fix up the dib's resolution on loading. ole32: OleUninitialize() does not release the reference to the clipboard's source dataobject. ole32: Check the cache entry's stgmedium for the unloaded state. ole32: Implement IOleCache_EnumCache(). ole32: Create CF_DIB and CF_BITMAP entries when either is cached. ole32: Synthesize dibs or bitmaps as appropriate. Jacek Caban (22): d3d11.idl: Added D3D11_QUERY_DATA_PIPELINE_STATISTICS declaration. ws2_32: Don't try to match host name in getaddrinfo if AI_NUMERICHOST hint is specified. rpcrt4: Always use winsock for networking. rpcrt4: Use standard Wine list to store connections in RpcServerProtseq. kernel32/tests: Added more PeekNamedPipe tests. kernel32/tests: Run test_overlapped_transport in byte mode. rpcrt4: Simplify rpcrt4_conn_np_write implementation. rpcrt4: Simplify rpcrt4_conn_np_read implementation. rpcrt4: Use named pipe in overlapped mode. rpcrt4: Use non-blocking listening on named pipes. rpcrt4: Cache event handle in RpcConnection_np object. rpcrt4: Implement cancel_call for named pipes. rpcrt4: Remove no longer needed helpers. rpcrt4: Renamed connections list to listeners. rpcrt4: Use HEAP_ZERO_MEMORY to alloc RpcConnection objects. rpcrt4: Remove connection from list in RPCRT4_ReleaseConnection. rpcrt4: Store all active connections in RpcServerProtseq. rpcrt4: Introduce op for closing connection read end and use it when shutting down server. rpcrt4: Add close_read implementation for named pipe connections. rpcrt4: Add close_read implementation for TCP connections. rpcrt4: Use HEAP_ZERO_MEMORY to alloc RpcServerProtseq objects. ws2_32: Added GetAddrInfoExCancel stub implementation. Józef Kucia (46): gdiplus: Fix compilation on systems that don't support nameless unions. d3d11/tests: Remove dead assignments. d3d10core/tests: Introduce check_interface() helper. wined3d: Enable GL_ARB_compute_shader unconditionally in compute shaders. wined3d: Print FIXME() for unknown SM4+ primitive types. wined3d: Recognize SM5+ patch input primitive types. wined3d: Add checkGLcall() to wined3d_unordered_access_view_clear_uint(). wined3d: Ignore dcl_index_range instruction in GLSL backend. d3d11: Make "offsets" optional in d3d11_immediate_context_SOSetTargets(). wined3d: Handle tessellation shaders registers. wined3d: Generate code for domain shaders. d3d11/tests: Port test_clear_state() from d3d10core. wined3d: Invalidate domain shader state regardless of ARB_clip_control support. wined3d: Fill whole structure in find_ds_compile_args(). wined3d: Handle dcl_output_control_point_count instruction. wined3d: Generate rasterizer setup in domain shaders only when necessary. wined3d: Fix tracing of continuec instruction. d3d10core/tests: Strip shaders bytecode. d3d11/tests: Strip shaders bytecode. wined3d: Change vPrim register data type to signed integer. wined3d: Recognize hull shader phases. wined3d: Add support for patch list primitive type. wined3d: Update vertex shader when hull shader is changed. wined3d: Generate code for hull shaders. wined3d: Handle hull shader control point outputs. wined3d: Mark some hull shader declarations as no-op in GLSL backend. wined3d: Implement instancing for fork phases. wined3d: Implement instancing for join phases. wined3d: Fix wined3d_sysval_semantic values for tessellation factors. wined3d: Implement patch constant registers. wined3d: Implement temporary registers per phase. wined3d: Add support for output registers relative addressing. d3d11/tests: Add additional test for occlussion query. d3d11/tests: Add basic test for quad tessellation. include/d3d9: Update D3DQUERYTYPE enum. d3d9/tests: Use ARRAY_SIZE() macro in device tests. d3d9/tests: Add test for invalid query types. wined3d: Generate variables for control point phase temporary registers. wined3d: Do not use "temporary" bit field for SM4+ shaders. wined3d: Avoid barrier() in tessellation control shader if possible. wined3d: Implement hull shader vocp register. d3d11/tests: Do not recreate SO buffer in test_quad_tessellation(). d3d9: Validate D3DQUERYTYPE. wined3d: Implement SO statistics queries. wined3d: Try harder to keep the current context. d3d11: Add support for D3D11_QUERY_SO_STATISTICS_STREAM{0, 1, 2, 3} queries. Ken Thomases (3): winemac: Move the logic for posting a KEYBOARD_CHANGED event if the keyboard type changes into the setter of the keyboardType property. winemac: Ignore spurious or redundant notifications that the keyboard input source changed. winemac: Fall back to the null driver for common device capabilities. Kim Malmo (1): po: Update Norwegian translation. Lauri Kenttä (1): po: Update Finnish translation. Nikolay Sivov (18): wshom: Fix IWshShell3::Invoke() call to use correct implementation pointer. comctl32/tests: Remove some dead code (Coverity). rpcrt4/tests: Added missing assignment (Coverity). dwrite/tests: Fix rendering mode variable type (Coverity). dwrite: Fix locale data buffer length passed to GetLocaleInfoEx(). dplayx/tests: Added missing assignment (Coverity). dpnet/tests: Added missing assignment (Coverity). comctl32/tests: Remove useless rand() calls (cppcheck). regedit: Fix a crash when exporting from top level key. appwiz.cpl: Make list selection always visible, enable full row selection mode. msvcp140/tests: Avoid filling value truncation in memset (Coverity). uiautomationcore: Added UiaRaiseAutomationEvent stub. comctl32/listview: Search through all items in LVFI_NEARESTXY mode. comctl32/tests: A bit more tests for partial strings in LVM_FINDITEM. comctl32/listview: Simplify a couple of conditions that are using LVFI_PARTIAL. shell32/tests: Remove null check after dereference (Coverity). comctl32/taskdialog: Display content text label. po: Update Russian translation. Owen Rudge (4): webservices: Write empty prefix if "prefix" is NULL and "ns" is empty. wsdapi: Add initial implementation of IWSDXMLContext and WSDXMLCreateContext. wsdapi/tests: Add tests for IWSDXMLContext_AddNamespace. wsdapi/tests: Add tests for IWSDXMLContext_AddNameToNamespace. Paul Gofman (15): d3dx9/tests: Add more tests for out of bounds array selector. d3dx9: Use versioned parameter updates instead of 'dirty' flags. d3dx9: Match native out of bounds array selector index handling. d3dx9: Factor out regstore_set_modified_reg() function. d3dx9: Avoid redundant constant tables updates. d3dx9: Loop through input parameters in is_const_tab_input_dirty(). d3dx9: Add 'asin' preshader opcode. d3dx9: Add 'acos' preshader opcode. d3dx9: Add 'atan' preshader opcode. d3dx9: Add 'atan2' preshader opcode. d3dx9: Add 'div' preshader opcode. d3dx9: Fix NAN handling in 'cmp' preshader opcode. d3dx9: Use pass update version for detecting updated FXLC parameter. d3dx9/tests: Check pixel shader sampler states in test_effect_commitchanges(). d3dx9/tests: Use static test blob in test_effect_preshader_ops(). Piotr Caban (5): user32: Don't load GetClipboardSequenceNumber dynamically in tests. user32: Test clipboard sequence number for synthesized data. user32: Test clipboard sequence number for delayed rendered data. configure: Add configure checks for Xfixes library. winex11: Implement clipboard changes tracking using xfixes extension. Sebastian Lackner (1): appwiz.cpl: Use sha256 checksums to validate Mono/Gecko downloads. Stefan Dösinger (6): ws2_32: Don't post completion packet if receiving fails with error immediately. msvcp: Implement the wchar version of _Open_dir. msvcp: Implement the wchar version of _Read_dir. msvcp140: Implement _Close_dir. iphlpapi: Implement if_nametoindex. msvcp140: Implement _Make_dir. Sven Hesse (13): wined3d: Implement SM4 continuec opcode. d3d11/tests: Add test for the SM4 instruction continuec. wined3d: Implement SM5 gather4_po_c opcode. d3d11/tests: Add tests for SM5 instructions gather4_c/gather4_po_c. d3d10core/tests: Port SM4 continuec instruction test from d3d11. wined3d: Add EXT_texture_shared_exponent extension. wined3d: Add support for WINED3DFMT_R9G9B9E5_SHAREDEXP. d3d10core/tests: Add R9G9B9E5_SHAREDEXP to test_create_texture2d. d3d10core/tests: Add R9G9B9E5_SHAREDEXP to test_create_texture3d. d3d10core/tests: Add R9G9B9E5_SHAREDEXP to test_texture. d3d11/tests: Add R9G9B9E5_SHAREDEXP to test_create_texture2d. d3d11/tests: Add R9G9B9E5_SHAREDEXP to test_create_texture3d. d3d11/tests: Add R9G9B9E5_SHAREDEXP to test_texture. Vincent Povirk (1): gdiplus: Check SHADEBLENDCAPS only for printer devices. Zebediah Figura (3): secur32/tests: Zero-initialize contexts. kernel32: Implement bytes left in PeekNamedPipe(). kernel32/tests: Test bytes left in PeekNamedPipe(). -- Alexandre Julliard julliard at winehq.org