[Bug 798] New: - DnD Character Generator crashes since 20020509
wine-bugs at winehq.com
wine-bugs at winehq.com
Fri Jun 14 11:41:01 CDT 2002
http://bugs.winehq.com/show_bug.cgi?id=798
Summary: DnD Character Generator crashes since 20020509
Product: Wine
Version: 20020509
Platform: PC
OS/Version: Linux
Status: NEW
Severity: critical
Priority: P5
Component: wine-binary
AssignedTo: wine-bugs at winehq.com
ReportedBy: online at wantree.com.au
The "D&D Character Generator" does not work
with version 20020605 ( and also 2020509 ) despite it working with 20020411.
My system is RedHat 7.2 and I compiled wine with gcc version 3.0.2 ( same
problem exists with gcc 2.96)
winecheck does not report any problems except for not having write access to
irrelevant directories.
Wine starts up, changes the screen resolution, reserves the screen area
required for the character generator so that other applications cannot write
to that area. This gives the impression that Running wine with --debugmsg +all can
fill my hdd without getting to the end,
so this is what I get without any debug messages.
bash-2.05$ wine /2dos/Dungeons/Character\ Generator.exe
fixme:cdrom:CDROM_GetIdeInterface CD-ROM device with major ID 11 not
supported
fixme:cdrom:CDROM_GetIdeInterface CD-ROM device with major ID 11 not
supported
fixme:cdrom:CDROM_GetIdeInterface CD-ROM device with major ID 11 not
supported
Warning: could not find wine config [Drive x] entry for current working directory
/mnt/mandrake/usr/src/wine/wine-20020605/programs/regapi; starting in windows
directory.
err:font:AddFontFileToList Unable to load font file "/2dos/windows/fonts/desktop.ini"
err = 55
err:font:AddFontFileToList Unable to load font file "/2dos/windows/fonts/modern.fon"
err = 2
Wine has detected that you probably have a buggy version
of libXrender.so . Because of this client side font rendering
will be disabled. Please upgrade this library.
fixme:system:SystemParametersInfoA Unimplemented action: 94
(SPI_GETMOUSETRAILS)
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel
(0x403b9f24)->(00010021,00000013)
fixme:ddraw:DIB_DirectDrawSurface_Blt dwFlags DDBLT_WAIT and/or
DDBLT_ASYNC: can't handle right now.
fixme:dsound:IDirectSoundImpl_SetCooperativeLevel
(0x403c53f4,00010021,1):stub
fixme:dsound:IDirectSoundImpl_SetCooperativeLevel
(0x403c53f4,00010021,2):stub
err:win32:_EnterSysLevel (0x400efcc4, level 1): Holding 0x407cd4e4, level 3.
Expect deadlock!
...
err:win32:_EnterSysLevel (0x400efcc4, level 1): Holding 0x407cd4e4, level 3.
Expect deadlock!
fixme:font:EngineRealizeFontExt16
(0000034f,29f80427,01a20000,00000000),stub
err:win32:_EnterSysLevel (0x400efcc4, level 1): Holding 0x407cd4e4, level 3.
Expect deadlock!
wine: Unhandled exception, starting debugger...
Terminated
It is hard to see the debug terminal since most of the screen is locked, but I
managed to copy this off:Unhandled exception:
page fault on read access to 0x00000000 in 32-bit code (0x004c0199).
In 32-bit mode.
Symbol h_errno is invalid
Symbol __strtol_internal is invalid
0x004c0199 ... movl 0x0(%ecx),%eax
using debugmsg +xyz,+relay we get:
... (76870 lines snipped)
08fe4e18:Call x11drv.DeleteBitmap(00000160) ret=40600bc7
08fe4e18:Ret x11drv.DeleteBitmap() retval=00000001 ret=40600bc7
08fe4e18:Ret user32.DestroyCaret() retval=00000001 ret=401f2be8
08fe4e18:Ret window proc 0x401f2b44
(hwnd=00040039,msg=WM_KILLFOCUS,wp=00000000,lp=00000000)
retval=00000000
08fe4e18:Ret x11drv.MsgWaitForMultipleObjectsEx() retval=00000002
ret=4075428d
08fe4e18:Ret user32.MsgWaitForMultipleObjects() retval=00000001
ret=401f3387
08fe4e18:Call
user32.GetMessageW(405c6dd8,00000000,00000000,00000000)
ret=401f33ba
08fe4e18:Call
x11drv.MsgWaitForMultipleObjectsEx(00000000,00000000,00000000,00000000,00000000)
ret=40782994
08fe4e18:Ret x11drv.MsgWaitForMultipleObjectsEx() retval=00000102
ret=40782994
08fe4e18:Call
x11drv.MsgWaitForMultipleObjectsEx(00000001,403aed28,ffffffff,00000000,00000000)
ret=40782ceb
Please inform me if there is any other information I can provide.
Thank you :)
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