[Bug 816] - Direct3D - Tanarus dosen't run
wine-bugs at winehq.com
wine-bugs at winehq.com
Tue Jun 25 14:46:12 CDT 2002
http://bugs.winehq.com/show_bug.cgi?id=816
apa3a at yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|wine-bugs at winehq.com |lionel.ulmer at free.fr
Summary|Tanarus dosen't run |Direct3D - Tanarus dosen't
| |run
------- Additional Comments From apa3a at yahoo.com 2002-06-25 14:46 -------
Ivan, I guess the application just hangs, right?
The log shows timed out call RtlpWaitForCriticalSection.
The changelog has calls like MESA_IDirect3D2Impl_CreateDevice, so this game
probably uses Direct3D. In this case I would expect problems Wine currently does
not have Direct3D support.
The web site mentions in many places that this game used Direct3D:
http://tanarus.station.sony.com/press1-25-99.jsp
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