[Bug 700] Changed - Lockup in MULTIMEDIA_PlaySound() using MSDevStudio 6

wine-bugs at winehq.com wine-bugs at winehq.com
Fri May 17 08:47:25 CDT 2002


http://bugs.winehq.com/show_bug.cgi?id=700

*** shadow/700	Fri May 17 08:26:47 2002
--- shadow/700.tmp.21983	Fri May 17 08:47:25 2002
***************
*** 2,8 ****
  | Lockup in MULTIMEDIA_PlaySound() using MSDevStudio 6                       |
  +----------------------------------------------------------------------------+
  |        Bug #: 700                         Product: Wine                    |
! |       Status: DUPLICATE                   Version: CVS                     |
  |   Resolution:                            Platform:                         |
  |     Severity: normal                   OS/Version: All                     |
  |     Priority: P1                        Component: wine-multimedia         |
--- 2,8 ----
  | Lockup in MULTIMEDIA_PlaySound() using MSDevStudio 6                       |
  +----------------------------------------------------------------------------+
  |        Bug #: 700                         Product: Wine                    |
! |       Status: UNCONFIRMED                 Version: CVS                     |
  |   Resolution:                            Platform:                         |
  |     Severity: normal                   OS/Version: All                     |
  |     Priority: P1                        Component: wine-multimedia         |
***************
*** 115,117 ****
--- 115,127 ----
  Fix is here: http://cvs.winehq.com/cvsweb/wine/dlls/winmm/mmsystem.c
  
  *** This bug has been marked as a duplicate of 684 ***
+ 
+ ------- Additional Comments From tijs at connectux.com  2002-05-17 08:47 -------
+ Andriy,
+ 
+ Unfortunately the bug persists with revision 1.53 of mmsystem.c.
+ The log in my report were generated by a CVS checkout of May 17 2002 12:00 UTC,
+ which included revision 1.53 of mmsystem.c.
+ 
+ I have tested FreeSolitaire, which locked up with 1.52 here, and that bug seems
+ to be resolved by the 1.53 patch.  However, the bug is still there in MS VC++ 6.0.
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