[Bug 1121] New: - DirectPlay problems?
wine-bugs at winehq.com
wine-bugs at winehq.com
Sat Nov 2 11:08:03 CST 2002
http://bugs.winehq.com/show_bug.cgi?id=1121
Summary: DirectPlay problems?
Product: Wine
Version: 20020904
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs at winehq.com
ReportedBy: yotamr at bezeqint.net
When attempting to invoke the multiplay capabilities in Heroes of Might and
Magic III, I receive the following error message:
"DirectPlay Error:
'Unknown error?'
File: 'C:\Dev\Heroes 3 Exp 2\Remote.cpp'
Line# 1867"
At this point, the builtin version of dplay was being used. I received the same
error when using the native version. The output of "wine --debugmsg
+dplay,+dplayx,warn+all Heroes3.exe" can be found at
http://yotamr.dyndns.org/winelog. The apparently relevant excerpt from the log
is: trace:dplay:DPLAYX_LibMain (1117782016,0x00000000,0x1)
trace:dplay:DPLAYX_DestructData DPLAYX dll unloaded - destruct called
trace:dplay:DPLAYX_GetThisLobbyHandles Waiting for DPLAYX semaphore
trace:dplay:DPLAYX_GetThisLobbyHandles Through wait
trace:dplay:DPLAYX_IsAppIdLobbied Translated dwAppID == 0 into 0x0806e1b0
trace:dplay:DPLAYX_GetThisLobbyHandles DPLAYX Semaphore released
DO NOT REPLY TO THIS EMAIL, BUT PLEASE POST YOUR BUG
RELATED COMMENTS THROUGH THE WEB INTERFACE AVAILABLE AT
<http://bugs.winehq.com/show_bug.cgi?id=1121>.
ANY REPLY MADE TO THIS MESSAGE WILL NOT BE COLLECTED AND
INSERTED IN THE BUG DATABASE.
More information about the wine-bugs
mailing list