[Bug 1632] New: No Sound in MaxPayne (ver. 1.05)
Wine Bugs
wine-bugs at winehq.com
Tue Aug 5 09:58:45 CDT 2003
http://bugs.winehq.com/show_bug.cgi?id=1632
Summary: No Sound in MaxPayne (ver. 1.05)
Product: Wine
Version: 20030709
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-directx
AssignedTo: wine-bugs at winehq.com
ReportedBy: x86zman at bigfoot.com
Hello Wine-DEV people !
1st of all, Thanks for your much estimated work ! :)
(maybe this isn't the place to do, but you may help)
i'm using Sorcerer Linux ((Kernel 2.4.21, GLibC 2.3.2, BinUtils 2.14, GCC
3.2.3),(XFree86 4.3.0 (KDE 3.1.3, GNOME-Libs 2.2.3)))
on an Athlon 1.6GHz box w/768MB RAM, 200GB HDDs & SoundBlaster Audigy (w/
Alsa-0.9.6 (Driver,Libs & Utilities) installed).
i took a Full-Installation of MaxPayne-1.0.5 (w/ NoCD .exe) off a Windoes
machine, and put it at my Linux Box.,
i've then compile (configured with --enable-opengl) & installed Wine-20030709.
then i've ran MaxPayne, with : wine MaxPayne.exe
it worked very smoothly, but with No Sound at all.
what should i do to enable the sound ?
any piece of advice ? (i've got the Wine compilation log, the MaxPayne' Wine
output log, my config file, and anything else you might be needing to track this
issue (at least, i hope ! ;)))
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