[Bug 1632] New: No Sound in MaxPayne (ver. 1.05)

Wine Bugs wine-bugs at winehq.com
Tue Aug 5 09:58:45 CDT 2003


http://bugs.winehq.com/show_bug.cgi?id=1632

           Summary: No Sound in MaxPayne (ver. 1.05)
           Product: Wine
           Version: 20030709
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P3
         Component: wine-directx
        AssignedTo: wine-bugs at winehq.com
        ReportedBy: x86zman at bigfoot.com


Hello Wine-DEV people !
1st of all, Thanks for your much estimated work ! :)

(maybe this isn't the place to do, but you may help)

i'm using Sorcerer Linux ((Kernel 2.4.21, GLibC 2.3.2, BinUtils 2.14, GCC
3.2.3),(XFree86 4.3.0 (KDE 3.1.3, GNOME-Libs 2.2.3)))
on an Athlon 1.6GHz box w/768MB RAM, 200GB HDDs & SoundBlaster Audigy (w/
Alsa-0.9.6 (Driver,Libs & Utilities) installed).

i took a Full-Installation of MaxPayne-1.0.5 (w/ NoCD .exe) off a Windoes
machine, and put it at my Linux Box.,

i've then compile (configured with --enable-opengl) & installed Wine-20030709.

then i've ran MaxPayne, with : wine MaxPayne.exe
it worked very smoothly, but with No Sound at all.

what should i do to enable the sound ?

any piece of advice ? (i've got the Wine compilation log, the MaxPayne' Wine
output log, my config file, and anything else you might be needing to track this
issue (at least, i hope ! ;)))

-- 
Configure bugmail: http://bugs.winehq.com/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.



More information about the wine-bugs mailing list