[Bug 1609] Grim Fandango regression: no sound in animated cutscenes

Wine Bugs wine-bugs at winehq.com
Sat Aug 23 21:09:33 CDT 2003


http://bugs.winehq.com/show_bug.cgi?id=1609





------- Additional Comments From bjoern_pfeiffer at gmx.de  2003-23-08 21:09 -------
I can confirm this bug. Wine Version 20030813 (CVS).
Here's a tracelog of the start of the game. The warnings do not reappear later,
when other cutscenes are played but there is one right at the start, so i guess
they might be related.

I will leave out the fixmes for directdraw, starting with dsound-stuff.

[...]
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x403e2b10)->(00010021,00000011)
fixme:dsound:IDirectSoundImpl_SetCooperativeLevel level=DSSCL_PRIORITY not fully
supported
fixme:dsound:IDirectSoundImpl_SetCooperativeLevel level=DSSCL_PRIORITY not fully
supported
fixme:wave:IDsDriverBufferImpl_SetVolumePan (0x403f3c98,0x403f48b4): stub!
fixme:dsound:IDirectSoundImpl_SetCooperativeLevel level=DSSCL_EXCLUSIVE not
fully supported
fixme:dsound:IDirectSoundImpl_SetCooperativeLevel level=DSSCL_EXCLUSIVE not
fully supported
err:dsound:DirectSoundCreate8 dsound already opened
fixme:dsound:IDirectSoundImpl_SetCooperativeLevel level=DSSCL_EXCLUSIVE not
fully supported
fixme:wave:IDsDriverBufferImpl_SetVolumePan (0x403f3c98,0x403f48b4): stub!
err:dinput:SysMouseAImpl_Unacquire Unacquiring a not-acquired device !!!
fixme:dsound:IDirectSoundImpl_SetCooperativeLevel level=DSSCL_PRIORITY not fully
supported
fixme:winmm:MMDRV_Exit Closing while ll-driver open

To me
    fixme:wave:IDsDriverBufferImpl_SetVolumePan (0x403f3c98,0x403f48b4): stub!
looks most interesting, like a call to the mixer-api, that is stubbed/left
unhandled. 
Maybe the sound channel for the cutscenes is muted thereafter? But just a guess,
actually I have no idea.

Hope this will help.
Thx, 
Björn


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