[Bug 1358] "GraphicsDriver" = "none" wanted
Wine Bugs
wine-bugs at winehq.com
Sat Jun 28 10:33:14 CDT 2003
http://bugs.winehq.com/show_bug.cgi?id=1358
------- Additional Comments From z_god at wanadoo.nl 2003-28-06 10:33 -------
Bug comments restored from Gmane.org:
I suggest making a dummy graphicsdriver such "GraphicsDriver" = "none" which
just makes stdout and stdin transparent.
The two existing drivers x11drv and ttydrv won't do when running console
programs many times in a row (e.g. a win32 console compiler from a gnumakefile):
x11drv: initialization due to communication with xfs is painful over a slow
network (e.g. a modem line)
ttydrv: uses ncurses which means restoring the contents of the window each time
wine finishes. This erases the output of the console program.
Here is the code:
// original code beginning in line 73 of user_main.c (rev 1.50):
if (!(graphics_driver = LoadLibraryA( buffer )))
{
MESSAGE( "Could not load graphics driver '%s'\n", buffer );
return FALSE;
}
----
// could be changed to something along these lines:
if (strncmp( "none", buffer, MAX_PATH) == 0 ) ; // do nothing
else if (!(graphics_driver = LoadLibraryA( buffer )))
{
MESSAGE( "Could not load graphics driver '%s'\n", buffer );
return FALSE;
}
------- Additional Comments From mike <at> theoretic.com 2003-04-03 02:56 -------
What is wrong with wineconsole? It was patched lately to use the standard
stdin/stdout, so you can run winedbg in the xterm from which it was started for
instance.
Is that what you're thinking of?
------- Additional Comments From wine <at> how.dk 2003-04-03 16:49 -------
Not sure (haven't tried the latest version). If wineconsole still uses ncurses
clearing/restoring the console after the program finishes, then the "none"
driver is still needed.
------- Additional Comments From mike <at> theoretic.com 2003-04-04 03:18 -------
I don't think it does, running winedbg with the console driver is just like
running gdb. Please try Wine CVS and see if this is fixed.
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