[Bug 2410] DOOM 3 misses some opengl32 wgl* and Cg functions

Wine Bugs wine-bugs at winehq.org
Thu Aug 12 00:52:54 CDT 2004


------- Additional Comments From Uwe.Girlich at philosys.de  2004-12-08 00:52 -------
I just got a reply from a support request to Activision:
Response (William Penn) - 08/11/2004 01:53 PM

Thank you for expressing an interest in Activision products.  I'm sorry you're
having problems with DOOM 3.  We do not support emulators or games running on
But anyway, I'm sure that the non-rendering of Subviews (Doom 3 internal word
for all the in-game monitors) is directly related to the missing of the Pbuffer

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