[Bug 2410] DOOM 3 misses some opengl32 wgl* and Cg functions
Wine Bugs
wine-bugs at winehq.org
Thu Aug 12 00:52:54 CDT 2004
http://bugs.winehq.org/show_bug.cgi?id=2410
------- Additional Comments From Uwe.Girlich at philosys.de 2004-12-08 00:52 -------
I just got a reply from a support request to Activision:
---
Response (William Penn) - 08/11/2004 01:53 PM
Hi,
Thank you for expressing an interest in Activision products. I'm sorry you're
having problems with DOOM 3. We do not support emulators or games running on
emulators.
---
But anyway, I'm sure that the non-rendering of Subviews (Doom 3 internal word
for all the in-game monitors) is directly related to the missing of the Pbuffer
functions.
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