[Bug 1958] Build fails at directx

Wine Bugs wine-bugs at winehq.org
Sat Feb 21 17:40:15 CST 2004


http://bugs.winehq.org/show_bug.cgi?id=1958





------- Additional Comments From emanuele at fabrizio.com  2004-21-02 17:40 -------
I use Nvidia drivers with kernel 2.6.3.

Which version of nVidia drivers? I tried the last three and it doesn't work with
any.
Also the Mesa library aren't compatible with the nvidia, or any other OpenGL
libraries, so I don't think both should be present.
Glut isn't listed as a dependency of Wine and it's just a toolkit so I don't see
what it has to do with a simple OpenGL installation.

I checked and rechecked all over the include files present in my system, or
shipped with the OpenGL drivers provided by nvidia, for the occurrence of the
string GL_MAX_VERTEX_UNITS_ARB and I didn't find it anywhere.
It seems that it has to do with the OpenGL Vertex Blend feature which possibly
nvidia doesn't support, that's why all its declarations are missing from the
gl.h (or glext.h) files they provide.
Since GL_MAX_VERTEX_UNITS_ARB appears inside an if block after verifiying that
the driver are Vertex Blend capable, could it be that the check is not 100%
accurate? I simply patched it by removing the if block and hardcoding the value
of 0 in place of the variable that should have been returned by glGetIntegerv.

It works for me gut I'd like to know from people who got it to work what are
they exact specs for XFree server and nvidia drivers and if they have
GL_MAX_VERTEX_UNITS_ARB present if any of the files that ship with their nvidia
drivers.

Thanks

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