[Bug 2035] winealsa does not work in CVS as of 2/17/2003

Wine Bugs wine-bugs at winehq.org
Sun Feb 22 00:25:29 CST 2004


http://bugs.winehq.org/show_bug.cgi?id=2035





------- Additional Comments From brettholcomb at charter.net  2004-22-02 00:25 -------
After trying various CVS dates I went back to the current.  I ran with winealsa
and this time it started HL, I got a cursor but when I selected quit I got an
hourglass.  I had to kill the program.  I did get this error which is different
and more detailed then before.

First error:

Unhandled exception: pagUnhandled exception: page fault on read access to
0x4295f000 in 32-bit code (0x428d52ca).
In 32-bit mode.
0x428d52ca (snd_pcm_hw_state+0xf in libasound.so.2): movl       0x0(%eax),%eax
Wine-dbg>
wine_dbg_cmd: Ctrl-C
Ctrl-C: stopping debuggee
WineDbg terminated on pid 8
e fault on read access to 0x4295f000 in 32-bit code (0x428d52ca).
In 32-bit mode.
0x428d52ca (snd_pcm_hw_state+0xf in libasound.so.2): movl       0x0(%eax),%eax

I then exited the console window I was in, started a new one and ran HL again. 
This time I could go to the Load saved game screen. I then canceled from that
screen and quit HL from the menu.  This is the error that was left behind

ALSA lib pcm_hw.c:494:(snd_pcm_hw_start) SNDRV_PCM_IOCTL_START failed: Broken pipe
wine-pthread: pcm.c:662: snd_pcm_close: Assertion `pcm' failed.
wine: Unhandled exception (thread 0018), starting debugger...
brett at strider Half-Life $ Can't attach process 8: error 5

I then ran HL again.  I started a game and it played.  However, the sound is
terrible.  Fire a weapon and the sound comes a few seconds later.  It is also
very scratchy.

Hope this helps.


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