[Bug 2035] winealsa does not work in CVS as of 2/17/2003
Wine Bugs
wine-bugs at winehq.org
Sun Feb 22 00:25:29 CST 2004
http://bugs.winehq.org/show_bug.cgi?id=2035
------- Additional Comments From brettholcomb at charter.net 2004-22-02 00:25 -------
After trying various CVS dates I went back to the current. I ran with winealsa
and this time it started HL, I got a cursor but when I selected quit I got an
hourglass. I had to kill the program. I did get this error which is different
and more detailed then before.
First error:
Unhandled exception: pagUnhandled exception: page fault on read access to
0x4295f000 in 32-bit code (0x428d52ca).
In 32-bit mode.
0x428d52ca (snd_pcm_hw_state+0xf in libasound.so.2): movl 0x0(%eax),%eax
Wine-dbg>
wine_dbg_cmd: Ctrl-C
Ctrl-C: stopping debuggee
WineDbg terminated on pid 8
e fault on read access to 0x4295f000 in 32-bit code (0x428d52ca).
In 32-bit mode.
0x428d52ca (snd_pcm_hw_state+0xf in libasound.so.2): movl 0x0(%eax),%eax
I then exited the console window I was in, started a new one and ran HL again.
This time I could go to the Load saved game screen. I then canceled from that
screen and quit HL from the menu. This is the error that was left behind
ALSA lib pcm_hw.c:494:(snd_pcm_hw_start) SNDRV_PCM_IOCTL_START failed: Broken pipe
wine-pthread: pcm.c:662: snd_pcm_close: Assertion `pcm' failed.
wine: Unhandled exception (thread 0018), starting debugger...
brett at strider Half-Life $ Can't attach process 8: error 5
I then ran HL again. I started a game and it played. However, the sound is
terrible. Fire a weapon and the sound comes a few seconds later. It is also
very scratchy.
Hope this helps.
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