[Bug 1970] New: NHL 2004 Testing Report

Wine Bugs wine-bugs at winehq.org
Tue Jan 27 23:38:00 CST 2004


http://bugs.winehq.org/show_bug.cgi?id=1970

           Summary: NHL 2004 Testing Report
           Product: Wine
           Version: 20031212
          Platform: Other
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: critical
          Priority: P2
         Component: wine-misc
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: abdul.ahmad at utoronto.ca


okay heres my testing report of NHL 2004.. I decided to go the full length to
see if we can get it working because IE6 does work in wine, and Madden 2004, an
EAGL-engined game (NHL 2004 also uses the same engine, although probably a
slightly older revision than Madden, both dx8 though), works with little
graphical glitches.

running wine20031212 compiled from source on fedora core release 1
installed IE6 using mike hearn's install script
installed NHL 2004:
- ran "wine Autorun.exe &" in /mnt/cdrom
- changed directory out of cdrom to allow switching of CDs
- said no to new version of DCOM installation
- said yes to Flash Player installation (no errors, unlike winex)
- advanced install
- typed in directory i wanted to install it into (browse is buggy, crashes when
you click OK)
- (installed it on a fat32 partition)
- chose register later
- said no to installing EA Online components
- progress meter frozen at 0.00% but files copied
- error copying Support\en-us_eahelp.GID
- unmounted cd, created /mnt/cdrom/Support
- created missing file with "touch en-us_eahelp.GID"
- retried, error copying with Support\go_ez.exe
- deleted /mnt/cdrom/Support/en-us_eahelp.GID
- rmdir'd /mnt/cdrom/Support
- remounted cd, clicked retry, cd continued to copy files
- install asked for cd2, switched to cd2, clicked ok, files continued to copy,
indicator still at 0.00% though
- install goes to Please wait window for a 5 or 6 minutes
- screen pops up saying a debugger has been detected (install completed)
- copied v1.0 nocd crack into nhl 2004 directory

afterwards is the output i got running the wine20031212 debugger


okay, so I'm pretty sure that BROWSERENGINE_PC_Z.DLL is what NHL 2004 uses to
communicate with IE6 (NHL 2004 uses HTML/JS files for its menu interface)

I when i load intro.html (the first page that NHL 2004 runs) into IE6 it doesnt
show anything when in windows when opening it in IE6 it shows the intro video
(an mpg file)... however title.html does appear correctly (its a very basic html
file) so i backed-up my intro.html and copied the title.html file over
intro.html, yet the errors i got were still the same, so the error seems to
unrelated to the content of the HTML file that is being loaded, if it even gets
to that stage. The game does create the My Documents/NHL 2004 directory
correctly. I copied over the My Documents/NHL 2004 directory over from my
windows installation and I still got the same error.

The game does go into a full screen 800x600 mode, but the game just sits there
with a frozen image of the desktop (in winex i get a black screen with the white
windows mouse pointer as it should be, but thats a different story because winex
doesnt even run IE), so i had to alt-tab to see the proper terminal window
again... the debugger keeps on outputting the same thing over at the end when i
type cont, and thats where both outputs end (actually the second output ends
with wine not finding the debugged because i didnt have it setup properly)

anyone know what the BROWSERENGINE_PC_Z.DLL is trying to call at the end when i
get this as the trace (im not sure exactly how to read the order of what calling
what, browserengine_pc_z calling kernel21, or the other way around):

=>0 0x1000997a (BROWSERENGINE_PC_Z.DLL.DllGetClassObject+0x42fa in
BROWSERENGINE_PC_Z.DLL) (ebp=003afc34)
  1 0xe8530845 (KERNEL32.DLL.VerSetConditionMask+0xd803581b) (ebp=8be58955)
*** Invalid address 0x8be58955 (KERNEL32.DLL.VerSetConditionMask+0x7b95d92b)

also, I made sure that IE still functions after the installation of NHL 2004.
However IE6 doesn't seem to be able to play SWF files, even though that shouldnt
be a major factor, as I know people who have had the game in windows without the
flash parts showing

any help would be appreciated. there is an NHL 2004 demo and im sure it would
probably behave the same, although you might have to install it through a
windows installation if its giving problems installing the demo in wine.

also if there is a better forum to post this information so it can be used,
please tell me.

[OUTPUT PART 1]

[xx at localhost nhlwine]# winedbg nhl2004
fixme:console:SetConsoleCtrlHandler (0x105434e0,1) - no error checking or
testing yet
WineDbg starting on pid a
Breakpoint 1 at 0x00401049
Invalid address, can't set breakpoint
You can turn on deferring breakpoints by address by setting $CanDeferOnBPByAddr to 1
Loaded debug information from ELF 'wine' ((nil))
No debug information in 32bit DLL 'Z:\mnt\d\nhlwine\nhl2004.exe' (0x400000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\NTDLL.DLL' (0x102b0000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\KERNEL32.DLL' (0x10430000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\ADVAPI32.DLL' (0xa80000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\GDI32.DLL' (0xe10000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\USER32.DLL' (0x200000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\RPCRT4.DLL' (0xad0000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\OLE32.DLL' (0x180000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\SHLWAPI.DLL' (0x130000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\COMCTL32.DLL' (0x800000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\SHELL32.DLL' (0x320000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\OLEAUT32.DLL' (0x3a0000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\TAPI32.DLL' (0x960000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\WINMM.DLL' (0x980000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\IPHLPAPI.DLL' (0xa10000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\WS2_32.DLL' (0x9f0000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\D3D8.DLL' (0xb20000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\DDRAW.DLL' (0x3170000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\DINPUT.DLL' (0xa50000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\DSOUND.DLL' (0xc40000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\X11DRV.DLL' (0x8210000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\WINEOSS.DRV' (0xe90000)
err:wave:OSS_WaveOutInit /dev/mixer1: No such device
err:wave:OSS_WaveInInit /dev/mixer1: No such device
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\MSACM32.DLL' (0xf40000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\MSACM.DRV' (0xec0000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\MIDIMAP.DRV' (0xed0000)
In 32-bit mode.
Wine-dbg>backtrace
Backtrace:
=>0 0x1047fc22 (KERNEL32.DLL.SetThreadExecutionState+0x15d6 in KERNEL32.DLL)
(ebp=00dcfff4)
  1 0x10118031 (X11DRV.DLL..data+0x7eaf031) (ebp=00000000)
 Stopped on breakpoint 1 at 0x00401049 (nhl2004.exe.EntryPoint in nhl2004.exe)
Wine-dbg>backtrace

Backtrace:
=>0 0x00401049 (nhl2004.exe.EntryPoint in nhl2004.exe) (ebp=00dcfff4)
  1 0x10118031 (X11DRV.DLL..data+0x7eaf031) (ebp=00000000)

Wine-dbg>cont
fixme:dsound:IDirectSoundImpl_SetCooperativeLevel level=DSSCL_PRIORITY not fully
supported
fixme:reg:RegFlushKey (0x4c): stub
fixme:d3d:IDirect3D8Impl_CheckDeviceType (0xbf459a50)->(Adptr:0,
CheckType:(1,D3DDEVTYPE_HAL), DispFmt:(17,D3DFMT_R5G6B5),
BackBuf:(17,D3DFMT_R5G6B5), Win?0): stub
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0,
DevType:(1,D3DDEVTYPE_HAL), AdptFmt:(23,D3DFMT_R5G6B5),
Use:(2,D3DUSAGE_DEPTHSTENCIL), ResTyp:(1,D3DRTYPE_SURFACE),
CheckFmt:(80,D3DFMT_D16))
fixme:d3d:IDirect3D8Impl_CheckDepthStencilMatch (0xbf459a50)->(Adptr:0,
DevType:(1,D3DDEVTYPE_HAL), AdptFmt:(17,D3DFMT_R5G6B5),
RendrTgtFmt:(17,D3DFMT_R5G6B5), DepthStencilFmt:(50,D3DFMT_D16))
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Need to update SYSMETRICS after res
izing display (now 640x480)
fixme:d3d:IDirect3D8Impl_FillGLCaps GL_Extensions reported:
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_ARB_depth_texture
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_ARB_imaging
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_ARB_multisample
fixme:d3d:IDirect3D8Impl_FillGLCaps  FOUND: ARB Multisample support
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_ARB_multitexture
fixme:d3d:IDirect3D8Impl_FillGLCaps  FOUND: ARB Multitexture support - GL_MAX
_TEXTURE_UNITS_ARB=4
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_ARB_occlusion_query
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_ARB_point_parameters
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_ARB_point_sprite
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_ARB_shadow
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_ARB_texture_border_clamp
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_ARB_texture_compression
fixme:d3d:IDirect3D8Impl_FillGLCaps  FOUND: ARB Texture Compression support
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_ARB_texture_cube_map
fixme:d3d:IDirect3D8Impl_FillGLCaps  FOUND: ARB Texture Cube Map support
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_ARB_texture_env_add
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_ARB_texture_env_combine
fixme:d3d:IDirect3D8Impl_FillGLCaps  FOUND: EXT Texture Env combine support
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_ARB_texture_env_dot3
fixme:d3d:IDirect3D8Impl_FillGLCaps  FOUND: EXT Dot3 support
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_ARB_texture_mirrored_repeat
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_ARB_transpose_matrix
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_ARB_vertex_buffer_object
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_ARB_vertex_program
fixme:d3d:IDirect3D8Impl_FillGLCaps  FOUND: ARB Vertex Shader support - versi on=11
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_ARB_window_pos
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_S3_s3tc
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_EXT_texture_env_add
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_EXT_abgr
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_EXT_bgra
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_EXT_blend_color
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_EXT_blend_minmax
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_EXT_blend_subtract
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_EXT_compiled_vertex_array
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_EXT_draw_range_elements
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_EXT_fog_coord
fixme:d3d:IDirect3D8Impl_FillGLCaps  FOUND: EXT Fog coord support
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_EXT_multi_draw_arrays
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_EXT_packed_pixels
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_EXT_paletted_texture
fixme:d3d:IDirect3D8Impl_FillGLCaps  FOUND: EXT Paletted texture support
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_EXT_point_parameters
fixme:d3d:IDirect3D8Impl_FillGLCaps  FOUND: EXT Point parameters support
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_EXT_rescale_normal
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_EXT_secondary_color
fixme:d3d:IDirect3D8Impl_FillGLCaps  FOUND: EXT Secondary coord support
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_EXT_separate_specular_color
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_EXT_shadow_funcs
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_EXT_shared_texture_palette
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_EXT_stencil_wrap
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_EXT_texture3D
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_EXT_texture_compression_s3tc
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_EXT_texture_cube_map
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_EXT_texture_edge_clamp
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_EXT_texture_env_combine
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_EXT_texture_env_dot3
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_EXT_texture_filter_anisotropic
fixme:d3d:IDirect3D8Impl_FillGLCaps  FOUND: EXT Texture Anisotropic filter su pport
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_EXT_texture_lod
fixme:d3d:IDirect3D8Impl_FillGLCaps  FOUND: EXT Texture LOD support
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_EXT_texture_lod_bias
fixme:d3d:IDirect3D8Impl_FillGLCaps  FOUND: EXT Texture LOD bias support
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_EXT_texture_object
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_EXT_vertex_array
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_HP_occlusion_test
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_IBM_rasterpos_clip
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_IBM_texture_mirrored_repeat
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_KTX_buffer_region
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_NV_blend_square
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_NV_copy_depth_to_color
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_NV_depth_clamp
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_NV_fence
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_NV_fog_distance
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_NV_light_max_exponent
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_NV_multisample_filter_hint
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_NV_occlusion_query
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_NV_packed_depth_stencil
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_NV_pixel_data_range
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_NV_point_sprite
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_NV_register_combiners
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_NV_register_combiners2
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_NV_texgen_reflection
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_NV_texture_compression_vtc
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_NV_texture_env_combine4
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_NV_texture_rectangle
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_NV_texture_shader
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_NV_texture_shader2
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_NV_vertex_array_range
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_NV_vertex_array_range2
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_NV_vertex_program
fixme:d3d:IDirect3D8Impl_FillGLCaps  FOUND: NVIDIA (NV) Vertex Shader support  -
version=10
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_NV_vertex_program1_1
fixme:d3d:IDirect3D8Impl_FillGLCaps  FOUND: NVIDIA (NV) Vertex Shader support  -
version=11
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_NVX_ycrcb
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_SGIS_generate_mipmap
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_SGIS_multitexture
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_SGIS_texture_lod
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_SGIX_depth_texture
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_SGIX_shadow
fixme:d3d:IDirect3D8Impl_FillGLCaps - GL_SUN_slice_accum
fixme:d3d:IDirect3D8Impl_FillGLCaps GLX_Extensions reported:
fixme:d3d:IDirect3D8Impl_FillGLCaps - GLX_EXT_visual_info
fixme:d3d:IDirect3D8Impl_FillGLCaps - GLX_EXT_visual_rating
fixme:d3d:IDirect3D8Impl_FillGLCaps - GLX_SGIX_fbconfig
fixme:d3d:IDirect3D8Impl_FillGLCaps - GLX_SGIX_pbuffer
fixme:d3d:IDirect3D8Impl_FillGLCaps - GLX_SGI_video_sync
fixme:d3d:IDirect3D8Impl_FillGLCaps - GLX_SGI_swap_control
fixme:d3d:IDirect3D8Impl_FillGLCaps - GLX_ARB_multisample
fixme:d3d:IDirect3D8Impl_FillGLCaps - GLX_ARB_get_proc_address
fixme:d3d:IDirect3DDevice8Impl_GetDisplayMode (0xbf485138) : returning w(800) 
h(600) rr(85) fmt(21,D3DFMT_A8R8G8B8)
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0, DevType:(1
,D3DDEVTYPE_HAL), AdptFmt:(21,D3DFMT_A8R8G8B8), Use:(0,none), ResTyp:(3,D3DRT
YPE_TEXTURE), CheckFmt:(20,D3DFMT_R8G8B8))
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0, DevType:(1
,D3DDEVTYPE_HAL), AdptFmt:(21,D3DFMT_A8R8G8B8), Use:(0,none), ResTyp:(3,D3DRT
YPE_TEXTURE), CheckFmt:(21,D3DFMT_A8R8G8B8))
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0, DevType:(1
,D3DDEVTYPE_HAL), AdptFmt:(21,D3DFMT_A8R8G8B8), Use:(0,none), ResTyp:(3,D3DRT
YPE_TEXTURE), CheckFmt:(22,D3DFMT_X8R8G8B8))
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0, DevType:(1
,D3DDEVTYPE_HAL), AdptFmt:(21,D3DFMT_A8R8G8B8), Use:(0,none), ResTyp:(3,D3DRT
YPE_TEXTURE), CheckFmt:(23,D3DFMT_R5G6B5))
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0, DevType:(1
,D3DDEVTYPE_HAL), AdptFmt:(21,D3DFMT_A8R8G8B8), Use:(0,none), ResTyp:(3,D3DRT
YPE_TEXTURE), CheckFmt:(24,D3DFMT_X1R5G5B5))
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0, DevType:(1
,D3DDEVTYPE_HAL), AdptFmt:(21,D3DFMT_A8R8G8B8), Use:(0,none), ResTyp:(3,D3DRT
YPE_TEXTURE), CheckFmt:(25,D3DFMT_A1R5G5B5))
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0, DevType:(1
,D3DDEVTYPE_HAL), AdptFmt:(21,D3DFMT_A8R8G8B8), Use:(0,none), ResTyp:(3,D3DRT
YPE_TEXTURE), CheckFmt:(26,D3DFMT_A4R4G4B4))
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0, DevType:(1
,D3DDEVTYPE_HAL), AdptFmt:(21,D3DFMT_A8R8G8B8), Use:(0,none), ResTyp:(3,D3DRT
YPE_TEXTURE), CheckFmt:(27,D3DFMT_R3G3B2))
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0, DevType:(1
,D3DDEVTYPE_HAL), AdptFmt:(21,D3DFMT_A8R8G8B8), Use:(0,none), ResTyp:(3,D3DRT
YPE_TEXTURE), CheckFmt:(28,D3DFMT_A8))
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0, DevType:(1
,D3DDEVTYPE_HAL), AdptFmt:(21,D3DFMT_A8R8G8B8), Use:(0,none), ResTyp:(3,D3DRT
YPE_TEXTURE), CheckFmt:(29,D3DFMT_A8R3G3B2))
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0, DevType:(1
,D3DDEVTYPE_HAL), AdptFmt:(21,D3DFMT_A8R8G8B8), Use:(0,none), ResTyp:(3,D3DRT
YPE_TEXTURE), CheckFmt:(30,D3DFMT_X4R4G4B4))
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0, DevType:(1
,D3DDEVTYPE_HAL), AdptFmt:(21,D3DFMT_A8R8G8B8), Use:(0,none), ResTyp:(3,D3DRT
YPE_TEXTURE), CheckFmt:(40,D3DFMT_A8P8))
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0, DevType:(1
,D3DDEVTYPE_HAL), AdptFmt:(21,D3DFMT_A8R8G8B8), Use:(0,none), ResTyp:(3,D3DRT
YPE_TEXTURE), CheckFmt:(41,D3DFMT_P8))
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0, DevType:(1
,D3DDEVTYPE_HAL), AdptFmt:(21,D3DFMT_A8R8G8B8), Use:(0,none), ResTyp:(3,D3DRT
YPE_TEXTURE), CheckFmt:(50,D3DFMT_L8))
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0, DevType:(1
,D3DDEVTYPE_HAL), AdptFmt:(21,D3DFMT_A8R8G8B8), Use:(0,none), ResTyp:(3,D3DRT
YPE_TEXTURE), CheckFmt:(51,D3DFMT_A8L8))
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0, DevType:(1
,D3DDEVTYPE_HAL), AdptFmt:(21,D3DFMT_A8R8G8B8), Use:(0,none), ResTyp:(3,D3DRT
YPE_TEXTURE), CheckFmt:(52,D3DFMT_A4L4))
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0, DevType:(1
,D3DDEVTYPE_HAL), AdptFmt:(21,D3DFMT_A8R8G8B8), Use:(0,none), ResTyp:(3,D3DRT
YPE_TEXTURE), CheckFmt:(60,D3DFMT_V8U8))
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0, DevType:(1
,D3DDEVTYPE_HAL), AdptFmt:(21,D3DFMT_A8R8G8B8), Use:(0,none), ResTyp:(3,D3DRT
YPE_TEXTURE), CheckFmt:(61,D3DFMT_L6V5U5))
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0, DevType:(1
,D3DDEVTYPE_HAL), AdptFmt:(21,D3DFMT_A8R8G8B8), Use:(0,none), ResTyp:(3,D3DRT
YPE_TEXTURE), CheckFmt:(62,D3DFMT_X8L8V8U8))
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0, DevType:(1
,D3DDEVTYPE_HAL), AdptFmt:(21,D3DFMT_A8R8G8B8), Use:(0,none), ResTyp:(3,D3DRT
YPE_TEXTURE), CheckFmt:(63,D3DFMT_Q8W8V8U8))
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0, DevType:(1
,D3DDEVTYPE_HAL), AdptFmt:(21,D3DFMT_A8R8G8B8), Use:(0,none), ResTyp:(3,D3DRT
YPE_TEXTURE), CheckFmt:(64,D3DFMT_V16U16))
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0, DevType:(1
,D3DDEVTYPE_HAL), AdptFmt:(21,D3DFMT_A8R8G8B8), Use:(0,none), ResTyp:(3,D3DRT
YPE_TEXTURE), CheckFmt:(65,D3DFMT_W11V11U10))
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0, DevType:(1
,D3DDEVTYPE_HAL), AdptFmt:(21,D3DFMT_A8R8G8B8), Use:(0,none), ResTyp:(3,D3DRT
YPE_TEXTURE), CheckFmt:(1498831189,D3DFMT_UYVY))
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0, DevType:(1
,D3DDEVTYPE_HAL), AdptFmt:(21,D3DFMT_A8R8G8B8), Use:(0,none), ResTyp:(3,D3DRT
YPE_TEXTURE), CheckFmt:(844715353,D3DFMT_YUY2))
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0, DevType:(1
,D3DDEVTYPE_HAL), AdptFmt:(21,D3DFMT_A8R8G8B8), Use:(0,none), ResTyp:(3,D3DRT
YPE_TEXTURE), CheckFmt:(827611204,D3DFMT_DXT1))
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0, DevType:(1
,D3DDEVTYPE_HAL), AdptFmt:(21,D3DFMT_A8R8G8B8), Use:(0,none), ResTyp:(3,D3DRT
YPE_TEXTURE), CheckFmt:(844388420,D3DFMT_DXT2))
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0, DevType:(1
,D3DDEVTYPE_HAL), AdptFmt:(21,D3DFMT_A8R8G8B8), Use:(0,none), ResTyp:(3,D3DRT
YPE_TEXTURE), CheckFmt:(861165636,D3DFMT_DXT3))
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0, DevType:(1
,D3DDEVTYPE_HAL), AdptFmt:(21,D3DFMT_A8R8G8B8), Use:(0,none), ResTyp:(3,D3DRT
YPE_TEXTURE), CheckFmt:(877942852,D3DFMT_DXT4))
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0, DevType:(1
,D3DDEVTYPE_HAL), AdptFmt:(21,D3DFMT_A8R8G8B8), Use:(0,none), ResTyp:(3,D3DRT
YPE_TEXTURE), CheckFmt:(894720068,D3DFMT_DXT5))
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0, DevType:(1
,D3DDEVTYPE_HAL), AdptFmt:(21,D3DFMT_A8R8G8B8), Use:(0,none), ResTyp:(3,D3DRT
YPE_TEXTURE), CheckFmt:(70,D3DFMT_D16_LOCKABLE))
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0, DevType:(1
,D3DDEVTYPE_HAL), AdptFmt:(21,D3DFMT_A8R8G8B8), Use:(0,none), ResTyp:(3,D3DRT
YPE_TEXTURE), CheckFmt:(71,D3DFMT_D32))
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0, DevType:(1
,D3DDEVTYPE_HAL), AdptFmt:(21,D3DFMT_A8R8G8B8), Use:(0,none), ResTyp:(3,D3DRT
YPE_TEXTURE), CheckFmt:(73,D3DFMT_D15S1))
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0, DevType:(1
,D3DDEVTYPE_HAL), AdptFmt:(21,D3DFMT_A8R8G8B8), Use:(0,none), ResTyp:(3,D3DRT
YPE_TEXTURE), CheckFmt:(75,D3DFMT_D24S8))
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0, DevType:(1
,D3DDEVTYPE_HAL), AdptFmt:(21,D3DFMT_A8R8G8B8), Use:(0,none), ResTyp:(3,D3DRT
YPE_TEXTURE), CheckFmt:(80,D3DFMT_D16))
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0, DevType:(1
,D3DDEVTYPE_HAL), AdptFmt:(21,D3DFMT_A8R8G8B8), Use:(0,none), ResTyp:(3,D3DRT
YPE_TEXTURE), CheckFmt:(77,D3DFMT_D24X8))
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0xbf459a50)->(Adptr:0, DevType:(1
,D3DDEVTYPE_HAL), AdptFmt:(21,D3DFMT_A8R8G8B8), Use:(0,none), ResTyp:(3,D3DRT
YPE_TEXTURE), CheckFmt:(79,D3DFMT_D24X4S4))
fixme:d3d:IDirect3DDevice8Impl_GetDeviceCaps (0xbf485138) : stub, calling idi
rect3d for now
fixme:system:SystemParametersInfoA Unimplemented action: 84 (SPI_GETPOWEROFFA CTIVE)
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Need to update SYSMETRICS after
resizing display (now 800x600)
fixme:dinput:IDirectInputDevice2AImpl_GetObjectInfo
(this=0xb60fa8f8,0xdcf804,12,0x00000001): stub!
fixme:dinput:IDirectInputDevice2AImpl_GetObjectInfo
(this=0xb60fa8f8,0xdcf804,13,0x00000001): stub!
fixme:dinput:IDirectInputDevice2AImpl_GetObjectInfo
(this=0xb60fa8f8,0xdcf804,14,0x00000001): stub!
fixme:dinput:IDirectInputDevice2AImpl_GetObjectInfo
(this=0xb60fa8f8,0xdcf804,0,0x00000001): stub!
fixme:dinput:IDirectInputDevice2AImpl_GetObjectInfo
(this=0xb60fa8f8,0xdcf804,4,0x00000001): stub!
fixme:dinput:IDirectInputDevice2AImpl_GetObjectInfo
(this=0xb60fa8f8,0xdcf804,8,0x00000001): stub!
fixme:dinput:IDirectInputDevice2AImpl_GetDeviceInfo (this=0xb60faa20,0xdcf940):
stub!
fixme:dinput:IDirectInputDevice2AImpl_GetObjectInfo
(this=0xb60faa20,0xdcf804,12,0x00000001): stub!
fixme:dinput:IDirectInputDevice2AImpl_GetObjectInfo
(this=0xb60faa20,0xdcf804,13,0x00000001): stub!
fixme:dinput:IDirectInputDevice2AImpl_GetObjectInfo
(this=0xb60faa20,0xdcf804,14,0x00000001): stub!
fixme:dinput:IDirectInputDevice2AImpl_GetObjectInfo
(this=0xb60faa20,0xdcf804,15,0x00000001): stub!
fixme:dinput:IDirectInputDevice2AImpl_GetObjectInfo
(this=0xb60faa20,0xdcf804,16,0x00000001): stub!
fixme:dinput:IDirectInputDevice2AImpl_GetObjectInfo
(this=0xb60faa20,0xdcf804,17,0x00000001): stub!
fixme:dinput:IDirectInputDevice2AImpl_GetObjectInfo
(this=0xb60faa20,0xdcf804,18,0x00000001): stub!
fixme:dinput:IDirectInputDevice2AImpl_GetObjectInfo
(this=0xb60faa20,0xdcf804,19,0x00000001): stub!
fixme:dinput:IDirectInputDevice2AImpl_GetObjectInfo
(this=0xb60faa20,0xdcf804,0,0x00000001): stub!
fixme:dinput:IDirectInputDevice2AImpl_GetObjectInfo
(this=0xb60faa20,0xdcf804,4,0x00000001): stub!
fixme:dinput:IDirectInputDevice2AImpl_GetObjectInfo
(this=0xb60faa20,0xdcf804,8,0x00000001): stub!
fixme:dinput:IDirectInputDevice2AImpl_GetObjectInfo
(this=0xb60faa20,0xdcf804,12,0x00000001): stub!
fixme:dinput:IDirectInputDevice2AImpl_GetObjectInfo
(this=0xb60faa20,0xdcf804,16,0x00000001): stub!
fixme:dinput:IDirectInputDevice2AImpl_GetObjectInfo
(this=0xb60faa20,0xdcf804,20,0x00000001): stub!
fixme:dinput:IDirectInputDevice2AImpl_GetObjectInfo
(this=0xb60faa20,0xdcf804,24,0x00000001): stub!
fixme:dinput:IDirectInputDevice2AImpl_GetObjectInfo
(this=0xb60faa20,0xdcf804,28,0x00000001): stub!
fixme:ole:CoCreateInstance no classfactory created for CLSID
{d9dbd8a3-a822-43b1-aa0a-d8974f1d192a}, hres is 0x80040150
fixme:ole:CoCreateInstance no classfactory created for CLSID
{513959b7-0759-4740-b398-653e65e40dd2}, hres is 0x80040150
fixme:dsound:IDirectSoundImpl_SetCooperativeLevel level=DSSCL_PRIORITY not fully
supported
fixme:reg:RegFlushKey (0x98): stub
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\LZ32.DLL' (0xb020000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\VERSION.DLL' (0x1570000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\CABINET.DLL' (0x30d0000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\MPR.DLL' (0xeec0000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\WININET.DLL' (0x4880000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\URLMON.DLL' (0x8fe0000)
No debug information in 32bit DLL 'Z:\MNT\D\NHLWINE\BROWSERENGINE_PC_Z.DLL'
(0x10000000)
fixme:system:SystemParametersInfoA Unimplemented action: 74 (SPI_GETFONTSMOOTHING)
fixme:system:SystemParametersInfoA Unimplemented action: 75 (SPI_SETFONTSMOOTHING)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\SHDOCVW.DLL' (0x89b0000)
fixme:ole:CoCreateInstance no instance created for interface
{00000000-0000-0000-c000-000000000046} of class
{8856f961-340a-11d0-a96b-00c04fd705a2}, hres is 0x80040111
First chance exception: page fault on read access to 0x00000000 in 32-bit code
(0x1000997a).
Register dump:
 CS:0023 SS:002b DS:002b ES:002b FS:003b GS:0033
 EIP:1000997a ESP:00dcf9c0 EBP:003afc34 EFLAGS:00010202(  R- 00  I   - - 1 )
 EAX:00000000 EBX:00000000 ECX:00dcf9c4 EDX:b5970228
 ESI:b5970160 EDI:b5970214
Stack dump:
0x00dcf9c0 (DSOUND.DLL..data+0x15e9c0):  b5970160 00000000 00000000 10015049
0x00dcf9d0 (DSOUND.DLL..data+0x15e9d0):  00000000 b5970160 10038220 b5970228
0x00dcf9e0 (DSOUND.DLL..data+0x15e9e0):  b6240b0c b5970160 00dcfaa8 00000000
0x00dcf9f0 (DSOUND.DLL..data+0x15e9f0):  00000000 b5ffe9ac b611b514 00000000
0x00dcfa00 (DSOUND.DLL..data+0x15ea00):  00000000 00000320 00000258 00dcfa9c
0x00dcfa10 (DSOUND.DLL..data+0x15ea10):  10031680 00000001 10013811 b6240b0c
0x00dcfa20 (DSOUND.DLL..data+0x15ea20):

Backtrace:
=>0 0x1000997a (BROWSERENGINE_PC_Z.DLL.DllGetClassObject+0x42fa in
BROWSERENGINE_PC_Z.DLL) (ebp=003afc34)
  1 0xe8530845 (KERNEL32.DLL.VerSetConditionMask+0xd803581b) (ebp=8be58955)
*** Invalid address 0x8be58955 (KERNEL32.DLL.VerSetConditionMask+0x7b95d92b)

0x1000997a (BROWSERENGINE_PC_Z.DLL.DllGetClassObject+0x42fa in
BROWSERENGINE_PC_Z.DLL): movl    0x0(%eax),%ecx
Wine-dbg>cont
First chance exception: page fault on read access to 0x00000000 in 32-bit code
(0x1000997a).
Register dump:
 CS:0023 SS:002b DS:002b ES:002b FS:003b GS:0033
 EIP:1000997a ESP:00dcf9c0 EBP:003afc34 EFLAGS:00010202(  R- 00  I   - - 1 )
 EAX:00000000 EBX:00000000 ECX:00dcf9c4 EDX:b5970228
 ESI:b5970160 EDI:b5970214
Stack dump:
0x00dcf9c0 (DSOUND.DLL..data+0x15e9c0):  b5970160 00000000 00000000 10015049
0x00dcf9d0 (DSOUND.DLL..data+0x15e9d0):  00000000 b5970160 10038220 b5970228
0x00dcf9e0 (DSOUND.DLL..data+0x15e9e0):  b6240b0c b5970160 00dcfaa8 00000000
0x00dcf9f0 (DSOUND.DLL..data+0x15e9f0):  00000000 b5ffe9ac b611b514 00000000
0x00dcfa00 (DSOUND.DLL..data+0x15ea00):  00000000 00000320 00000258 00dcfa9c
0x00dcfa10 (DSOUND.DLL..data+0x15ea10):  10031680 00000001 10013811 b6240b0c
0x00dcfa20 (DSOUND.DLL..data+0x15ea20):

Backtrace:
=>0 0x1000997a (BROWSERENGINE_PC_Z.DLL.DllGetClassObject+0x42fa in
BROWSERENGINE_PC_Z.DLL) (ebp=003afc34)
  1 0xe8530845 (KERNEL32.DLL.VerSetConditionMask+0xd803581b) (ebp=8be58955)
*** Invalid address 0x8be58955 (KERNEL32.DLL.VerSetConditionMask+0x7b95d92b)

0x1000997a (BROWSERENGINE_PC_Z.DLL.DllGetClassObject+0x42fa in
BROWSERENGINE_PC_Z.DLL): movl    0x0(%eax),%ecx

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