[Bug 2070] simple game built on Ogre3D fails to run using Direct3D

Wine Bugs wine-bugs at winehq.org
Sat Mar 6 06:47:47 CST 2004


http://bugs.winehq.org/show_bug.cgi?id=2070





------- Additional Comments From titan.costa at wanadoo.fr  2004-06-03 06:47 -------
In the OGRE 0.13.1 sources, in file OgreD3D7RenderSystem.cpp line 551 & 552 we have:

DDPIXELFORMAT pf;
lpTarget->GetPixelFormat(&pf);

There is a bug here, the pf structure is not properly initialized with:
pf.dwSize = sizeof(DDPIXELFORMAT);

However, since it works (I guess) under Windows, I'm pretty convinced that
Windows behave slighty differently than we do.

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