[Bug 2853] New: World of Warcraft Experiencing Severe Buffer Underruns

Wine Bugs wine-bugs at winehq.org
Mon Apr 4 09:54:40 CDT 2005


http://bugs.winehq.org/show_bug.cgi?id=2853

           Summary: World of Warcraft Experiencing Severe Buffer Underruns
           Product: Wine
           Version: CVS
          Platform: All
               URL: http://www.winehq.org/appview.php?appid=1922
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: major
          Priority: P2
         Component: wine-directx-dsound
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: nbetcher at mchsi.com


Now that everyone has been great in helping out to get WoW (World of Warcraft)  
to run under wine graphics-wise, now we face another problem: dsound buffer  
underruns. As I understand, this is an ongoing problem that has never been  
resolved - and has existed since I've known Wine to use dsound.  
  
Is there any chance we can work together to try to get this bug squashed, or  
at least reduce the amount of underruns? Transgaming seems to have done a fine  
job of making dsound work perfectly, so I know it's possible. :)  
  
Something weird, also, is that wineoss.drv seems to work better than  
winealsa.drv when it comes to the buffer underruns - and my system uses ALSA  
natively. The problems I experience (mainly) are volume fluctuations and 
skipping. I DO experience the loud "clicking" (that everyone speaks of) when I 
use the winealsa.drv WITH or WITHOUT "HardwareAcceleration" = "Emulation". 
 
wineoss.drv doesn't experience any clicking, but it still has the severe 
buffer underruns which makes me gringe while playing the game. 
 
This game almost runs perfectly, and we're so close... just at a little bit 
more! :) 
 
Thanks, Nick

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