[Bug 3208] New: Mixer bug; "underrun on sound buffer" leads to crash (?)
Wine Bugs
wine-bugs at winehq.org
Tue Aug 9 00:50:53 CDT 2005
http://bugs.winehq.org/show_bug.cgi?id=3208
Summary: Mixer bug; "underrun on sound buffer" leads to crash (?)
Product: Wine
Version: 20050524
Platform: Other
URL: http://winbolo.com/
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs at winehq.org
ReportedBy: genman at noderunner.net
1. Download and run setup.exe from http://winbolo.com/ .
Choose the ALSA driver (though fails in other modes, including
"HardwareAcceleration" = "Emulation" ):
"Drivers" = "winealsa.drv" ; for ALSA users
2. Start a pratice game on any map, e.g. "Better Best Map Ever."
If there isn't a lot of simulateous firing/explosions, then the sound is okay,
though clipped. Eventually, the game window stops working, although the UI
thread is okay.
3. These messages are logged to the console:
err:dsound:DSOUND_MixInBuffer length not a multiple of block size, len = 257,
block size = 2
err:dsound:DSOUND_MixOne underrun on sound buffer 0x77d39f38
err:dsound:DSOUND_MixOne underrun on sound buffer 0x77d39f38
err:dsound:DSOUND_MixOne underrun on sound buffer 0x77d39f38
err:dsound:DSOUND_MixOne underrun on sound buffer 0x77d39f38
err:dsound:DSOUND_MixOne underrun on sound buffer 0x77d39f38
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