[Bug 2725] OpenGL reinit problems

Andreas Dehmel zarquon at t-online.de
Tue Feb 22 16:20:43 CST 2005


On Mon, 21 Feb 2005 15:21:13 -0600, Wine Bugs wrote:

> http://bugs.winehq.org/show_bug.cgi?id=2725
> 
> 
> 
> 
> 
> ------- Additional Comments From us at the-edmeades.demon.co.uk  2005-21-02 15:21 -------
> Do you know of any games with a demo which shows this behaviour?


I'm afraid I don't know whether SoF2 or Alice have demos. I'm pretty
sure there was a SoF2-preview on the SoF1-CD, so if you look at Raven's
website you may find a demo. But since I get the same behaviour in SoF2
and Alice, I'm pretty sure you'll get pretty much the same effect out of
any Quake3-based game; that includes ``Return to Castle Wolfenstein'',
which I'm pretty sure has a demo version. OTOH I can't _guarantee_ that
RtCW will exhibit the same problem under WINE, since naturally I'm running
it native here ;-).


> I had problems in dx8 development time where there were load issues with 
> opengl and the order it got loaded with some other libraries. I wonder if this 
> is the same problem....

Could be. It probably wasn't always like this either, because none of
the SoF2-on-WINE sites I found mention this problem, although it required
rather massive manual intervention to get this game started on recent
WINE versions (the first one I tried SoF2 with must have been from around
last july).

Best regards,



Andreas
-- 
Dr. Andreas Dehmel                      Ceterum censeo
zarquon at t-online.de                     Microsoft esse delendam
http://home.t-online.de/~zarquon          (Cato the Much Younger)



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