[Bug 3026] DSound errors and crash

Wine Bugs wine-bugs at winehq.org
Wed Jun 1 18:45:10 CDT 2005


http://bugs.winehq.org/show_bug.cgi?id=3026





------- Additional Comments From reif at earthlink.net  2005-01-06 18:45 -------
err:wave:IDsDriverBufferImpl_Stop ioctl(/dev/dsp, SNDCTL_DSP_SETTRIGGER) failed
is a fatal error caused by a bad sound card driver.  Can you upgrade the driver?

wine-pthread: mixer.c:985: DSOUND_PerformMix: Assertion `dsound->playpos <
dsound->buflen' failed is another fatal error which would cause a crash if it
wasn't stopped by the assert.

Since most Direct Sound games and the regression tests fail, that also points to
a bad driver (or wine not dealing well with an uncooperative driver).

--debugmsg has been depreciated.  Try generating a trace using:

WINEDEBUG=+wave,+dsound,+dsound3d wine program.exe >& trace

and post it here or e-mail it directly to me.

I would also try these:
- A better supported sound card like a SoundBlaster Live! 5.1.
- Upgrade the sound card driver.
- Try ALSA (with and without Emulation).
- Try wine CVS.

Try the regression tests in interactive mode:
WINETEST_INTERACTIVE=1 wine dsound.dll.so dsound
Also try the winmm regression tests to check the H/W.

The regression test should not crash or segfault if your system is working properly.

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