[Bug 3058] Return to Castle Wolfenstein - crashes on load game
Wine Bugs
wine-bugs at winehq.org
Wed Jun 15 13:40:25 CDT 2005
http://bugs.winehq.org/show_bug.cgi?id=3058
------- Additional Comments From saulius.krasuckas at elst.vtu.lt 2005-15-06 13:40 -------
> 8 0x02c0b57a in libasound.so.2 (+0x2857a) (0x03dcf904)
> 9 0x001553d0 in libglcore.so.1 (+0x93d0) (0x03dcfc90)
> 10 0x56e39941 IDsDriverBufferImpl_GetPosition(iface=0x77e39ee8,
lpdwPlay=0x3dcfd10, lpdwWrite=0x3dcfd14)
[/home/phantom/src/wine/dlls/winmm/winealsa/audio.c:2668] in winealsa.drv
(0x03dcfcc4)
winealsa.drv calls libglcore.so, which calls libasound.so. that's weird. and
it's beyond my expertise too. :-/
> Next run it refused to crash no matter what I did...
> I died numerous times, reloaded the game at different points, and it still
worked fine.
man, then what about memtest86 and prime95 session? :-/
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