[Bug 2410] DOOM 3 misses some opengl32 wgl* and Cg functions

Wine Bugs wine-bugs at winehq.org
Wed Mar 9 17:05:20 CST 2005


http://bugs.winehq.org/show_bug.cgi?id=2410





------- Additional Comments From fenix at club-internet.fr  2005-09-03 17:05 -------
I have sent a new patch for wine opengl  
([OPENGL] real implement WGL_ARB_render_texture).   
 
Can you see how it works after commit ?   
 
I'll be happy with newer opengl traces:  
WINEDEBUG="+opengl" wine doom3.exe   
 
Regards, 
Raphael 

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