[Bug 2811] New: Keyboard/Mouse does not work on AGS games

Wine Bugs wine-bugs at winehq.org
Tue Mar 22 10:36:03 CST 2005


http://bugs.winehq.org/show_bug.cgi?id=2811

           Summary: Keyboard/Mouse does not work on AGS games
           Product: Wine
           Version: CVS
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: major
          Priority: P2
         Component: wine-directx-dinput
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: mteske at imagnos.com


on games constructed with AGS, the AdventureGameStudio,
keyboard and mouse do not work correctly.

1. The mouse always stays in the center of the screen. This I could fix by
commenting out (as of now) line 786 of dlls/dinput/mouse.c:
SetCursorPos( This->mapped_center.x, This->mapped_center.y );
Of course I don't know if that's a valid fix, so I post a bug here for help on
how to debug/fix it properly.

2. Keyboard input does not work at all. although the window gets the events from
X11 (I see them with WINEDEBUG=key) they do not reach dinput (Nothing is seen
on keyboard input and WINEDEBUG=dinput except initialization).

A short Example for such a game can be downloaded under
http://www.bigbluecup.com/games.php?action=detail&id=8
Called "Rob Blanc 1".

To get it running under wine, after unzipping one needs to create a file
acsetup.cfg with e.g. the following contents:
---- cut ----
[misc]
cachemax=5120
screenres=1
windowed=1
forceletterbox=0
antialias=0
 
[sound]
digiid=-1
midiid=-1
usevox=1
usespeech=1
 
------- cut ---------
Thanks for any help.

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