[Bug 2840] Unreal engine based games broken .... ?

Wine Bugs wine-bugs at winehq.org
Mon May 9 16:50:33 CDT 2005


http://bugs.winehq.org/show_bug.cgi?id=2840


us at the-edmeades.demon.co.uk changed:

           What    |Removed                     |Added
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                 CC|                            |us at the-edmeades.demon.co.uk




------- Additional Comments From us at the-edmeades.demon.co.uk  2005-09-05 16:50 -------
I've been debugging UT2003 since wineconf and although I know whats going on, 
I dont know the proper fix. However, as a test, try changing the user32
\painting.c routine update_now, so a break occurs after all the processing in 
the case where child==prev.

BTW I've also sent this to wine-devel 
http://www.winehq.org/hypermail/wine-devel/2005/05/0420.html

I dont know if its the same problem as yours, but if you have cvs to play 
with, its worth trying.

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