[Bug 3615] IDirect3DDevice9Impl_SetViewport bug in conan demo game
Wine Bugs
wine-bugs at winehq.org
Mon Nov 21 02:42:13 CST 2005
http://bugs.winehq.org/show_bug.cgi?id=3615
fenix at club-internet.fr changed:
What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|wine-bugs at winehq.org |oliver_stieber at yahoo.co.uk
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From fenix at club-internet.fr 2005-21-11 02:42 -------
Oliver i have tested this game.
We have another game who use GL calls on different threads
(it calls SetViewport on a different thread [0x0b] than the thread used to
init render and create textures [0x09])
Here are the revelant log (attachment log2.tgz)
And the used patch for thread info
(i think we should commit it to cvs code no ?)
Regards,
Raphael
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