[Bug 3615] IDirect3DDevice9Impl_SetViewport bug in conan demo game

Wine Bugs wine-bugs at winehq.org
Mon Nov 21 02:42:13 CST 2005


http://bugs.winehq.org/show_bug.cgi?id=3615


fenix at club-internet.fr changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         AssignedTo|wine-bugs at winehq.org        |oliver_stieber at yahoo.co.uk
             Status|UNCONFIRMED                 |NEW
     Ever Confirmed|                            |1




------- Additional Comments From fenix at club-internet.fr  2005-21-11 02:42 -------
Oliver i have tested this game.   
We have another game who use GL calls on different threads 
(it calls SetViewport on a different thread [0x0b] than the thread used to 
init render and create textures [0x09]) 
 
Here are the revelant log (attachment log2.tgz) 
And the used patch for thread info  
(i think we should commit it to cvs code no ?) 
 
Regards, 
Raphael 
 
 
   
  

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