[Bug 3487] New: Battlezone II craches with access violation (enumSurfaceCallBack?)

Wine Bugs wine-bugs at winehq.org
Tue Oct 4 17:59:13 CDT 2005


http://bugs.winehq.org/show_bug.cgi?id=3487

           Summary: Battlezone II craches with access violation
                    (enumSurfaceCallBack?)
           Product: WineHQ Apps Database
           Version: unspecified
          Platform: PC
        OS/Version: Linux
            Status: NEW
          Severity: normal
          Priority: P2
         Component: website-bugs
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: pebl at math.ku.dk


The games starts, with some graphics errors, and runs until the actual game is
to begin. The stacktrace shows an enumSurfaceCallback which I think is returning
a null pointer. 

[ E X C E P T I O N ]
Patch 1.2 Jun 28 2000 10:54:02
Type: ACCESS VIOLATION
Info: WRITING to 00000000h
CallStack:
005D7365 +0055 bzone.exe graphics bitmap.obj void  __stdcall
FilterTexture32(void  *)
005D773E +012E bzone.exe graphics bitmap.obj long  __stdcall
EnumSurfacesCallback(struct IDirectDrawSurface4  *,struct _DDSURFACEDESC2 
*,void  *)
7F1B19C6 +7F1B19C6 midimap.dll [Unknown] [Unknown] [Unknown]
005D7606 +0186 bzone.exe graphics bitmap.obj public: void  __thiscall
Bitmap::CreateMipMaps(void) 
005D6A7F +07AF bzone.exe graphics bitmap.obj public: int  __thiscall
Bitmap::ReadPIC(char const  *,struct PixFormat  *) 
005D4DAF +006F bzone.exe graphics bitmap.obj public: int  __thiscall
Bitmap::Read(char const  *,struct PixFormat  *) 
005D7C15 +01D5 bzone.exe graphics bitmap.obj public: static class Bitmap  * 
__fastcall Bitmap::Manager::Create(char const  *,unsigned long,enum BitmapType)
005D7DA0 +0180 bzone.exe graphics bitmap.obj public: static class Bitmap  * 
__fastcall Bitmap::Manager::FindCreate(char const  *,unsigned long,enum BitmapType)
005D85C0 +00C0 bzone.exe graphics bitmap.obj public: static class Bitmap  * 
__fastcall Bitmap::Manager::Load(class GodFile  *)
005E14C4 +0064 bzone.exe graphics meshload.obj void  __fastcall God::Load(class
GodFile  &,struct BuckyDesc  &)
005E0382 +02C2 bzone.exe graphics meshload.obj public: static class MeshRoot  *
 __fastcall Mesh::Manager::FindLoad(char const  *)
005E29C1 +0111 bzone.exe graphics meshread.obj public: static class MeshRoot  *
 __fastcall Mesh::Manager::FindRead(char const  *)
0060A0B0 +0020 bzone.exe interface icviewer.obj public: void  __thiscall
ICViewer::SetModel(char const  *) 
00481D55 +02F5 bzone.exe EXE ShellHandler.obj public: static void  __fastcall
ShellHandler::SetMission(int,int)
Registers:
EAX: FFCDB79Fh   CS: 00000073h  DS: 0000007Bh
EBX: 00000000h  EIP: 005D7365h  ES: 0000007Bh
ECX: 00000010h   SS: 0000007Bh  FS: 00001007h
EDX: 00CD0000h  EBP: 7FB548C8h  GS: 00000033h
ESI: 7FB54918h  ESP: 7FB548BCh           
EDI: 00000000h                       
 CF: 00210286h PF:0 AF:1 ZF:0 SF:0 OF:1
Entering critical shutdown

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