[Bug 2053] NTdll - RtlWaitForCriticalSection system call (MS Arcade)
Wine Bugs
wine-bugs at winehq.org
Fri Oct 7 07:14:20 CDT 2005
http://bugs.winehq.org/show_bug.cgi?id=2053
bumm13 at yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |WORKSFORME
------- Additional Comments From bumm13 at yahoo.com 2005-07-10 07:14 -------
Tested the MS Arcade applications (asteroids.exe, bz.exe, cp.exe, mc.exe, and
tempest.exe) using WINE version wine-20050524-1rh73winehq.i686 and the "err:
ntdll:RtlWaitForCriticalSection section 0x4053f360 "syslevel.c: Win16Mutex"
wait timed out in thread 000b, blocked by 000a, retrying (60 sec)" error did
not occur.
The games technically function even if its dependencies (.dll files) aren't
configured as "native" in the DllOverrides in the WINE configuration file (no
important error messages are given, but nothing visual will happen). Put
amdspin.dll, arcadevf.dll, arcctl.dll, and wavemix.dll into the virtual c:
\windows\system folder and specify the overrides and the games will start (and
actually be usable). Full-screen mode also works but currently no sound.
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