[Bug 2398] OpenGL is only used only on top level windows so child
windows get overdrawn
Wine Bugs
wine-bugs at winehq.org
Fri Apr 28 12:42:15 CDT 2006
http://bugs.winehq.org/show_bug.cgi?id=2398
------- Additional Comments From willie at froq.net 2006-28-04 12:42 -------
If Pbuffers or GLX pixmaps are too slow, it's still possible to use FBOs. FBOs
don't need context switches and they don't have to be offscreen AFAIU, so they
should only introduce a minor, if any, performance hit:
http://download.nvidia.com/developer/presentations/2005/GDC/OpenGL_Day/OpenGL_FrameBuffer_Object.pdf
http://www.gamedev.net/columns/events/coverage/feature.asp?feature_id=75
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