[Bug 5870] New: When playing SeaDogs v1 and up to v6 (patched)
DDRAW error
Wine Bugs
wine-bugs at winehq.org
Sun Aug 6 00:18:35 CDT 2006
http://bugs.winehq.org/show_bug.cgi?id=5870
Summary: When playing SeaDogs v1 and up to v6 (patched) DDRAW
error
Product: Wine
Version: 0.9.8.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs at winehq.org
ReportedBy: sdcruz at netspace.net.au
I have SeaDogs up and running. Most of the game works. However, when I am at
the world map screen and a "map message" dialog comes up, the screen goes black.
I noticed on the console the following messages:
fixme:ddraw:Main_DirectDraw_CreateSurface failed surface creation with code
0x80070057
err:ddraw:create_dib CreateDIBSection failed!
I think this may be due to the fact that the map message is a .tga file with
transparency (which is not handled in wine?). And wine cannot draw this on
screen. This only happens when such an event happens.
I must add before this exception, there are a number of errors on the console:
err:ddraw:set_render_state Unhandled texture min 6 !
err:ddraw:set_render_state Unhandled texture mag 6 ! ( a long list of this)
But the errors just mentioned does not stop the game (I can still play in the
game)
Audio is ALSA driver with full accelleration.
(as a side note: Most of the dialog buttons and texts in the game also don't
appear in the game - but I think this is not related ??)
I am running the game with DirectX (in game option) and 1024 x 768 and winecfg
is set at windows98 for this game (to work).
Hope this helps someone and let me know if you like me to try something with
this application.
Thanks
Shelton.
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