[Bug 5870] New: When playing SeaDogs v1 and up to v6 (patched) DDRAW error

Wine Bugs wine-bugs at winehq.org
Sun Aug 6 00:18:35 CDT 2006


http://bugs.winehq.org/show_bug.cgi?id=5870

           Summary: When playing SeaDogs v1 and up to v6 (patched) DDRAW
                    error
           Product: Wine
           Version: 0.9.8.
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: wine-directx-ddraw
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: sdcruz at netspace.net.au


I have SeaDogs up and running.  Most of the game works.  However, when I am at 
the world map screen and a "map message" dialog comes up, the screen goes black.

I noticed on the console the following messages:

fixme:ddraw:Main_DirectDraw_CreateSurface failed surface creation with code 
0x80070057
err:ddraw:create_dib CreateDIBSection failed!

I think this may be due to the fact that the map message is a .tga file with 
transparency (which is not handled in wine?).  And wine cannot draw this on 
screen.  This only happens when such an event happens.

I must add before this exception, there are a number of errors on the console:
err:ddraw:set_render_state Unhandled texture min 6 !
err:ddraw:set_render_state Unhandled texture mag 6 ! ( a long list of this)

But the errors just mentioned does not stop the game (I can still play in the 
game)

Audio is ALSA driver with full accelleration.

(as a side note:  Most of the dialog buttons and texts in the game also don't 
appear in the game - but I think this is not related ??)

I am running the game with DirectX (in game option) and 1024 x 768 and winecfg 
is set at windows98 for this game (to work).

Hope this helps someone and let me know if you like me to try something with 
this application.

Thanks
Shelton.

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