[Bug 6932] Textures in NFS: Most Wanted are semi-transparent

Wine Bugs wine-bugs at winehq.org
Sun Dec 24 06:02:34 CST 2006


http://bugs.winehq.org/show_bug.cgi?id=6932





------- Additional Comments From e0425955 at student.tuwien.ac.at  2006-24-12 06:02 -------
Removing the BLENDFACTOR condition makes road and cars opaque. I've got some
other issues with the game though (like rendering a frame, even right in the
beginning, before reaching the menu, taking several seconds, i.e. the call to
glDrawArrays in drawStridedFast ... settings visual treatment to low resolves
this, removing texture access in the pixel shaders too) and can't say what other
effects on the graphics this might have.

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