[Bug 6932] Textures in NFS: Most Wanted are semi-transparent

Wine Bugs wine-bugs at winehq.org
Sun Dec 24 06:46:23 CST 2006


http://bugs.winehq.org/show_bug.cgi?id=6932





------- Additional Comments From greg87 at online.de  2006-24-12 06:46 -------
So, it looks now like that for me:
 if (stateblock->renderState[WINED3DRS_ALPHABLENDENABLE]      ||
        stateblock->renderState[WINED3DRS_EDGEANTIALIAS]         ||
        stateblock->renderState[WINED3DRS_ANTIALIASEDLINEENABLE]!= 0xFFFFFFFF) {
        glEnable(GL_BLEND);
        checkGLcall("glEnable GL_BLEND");

If this is right, the problem with transparency persists for me. 

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are on the CC list for the bug, or are watching someone who is.



More information about the wine-bugs mailing list