[Bug 4518] New: Painkiller refuses to start [ SHADERS, MSG ]

Wine Bugs wine-bugs at winehq.org
Wed Feb 8 06:57:19 CST 2006


http://bugs.winehq.org/show_bug.cgi?id=4518

           Summary: Painkiller refuses to start [ SHADERS, MSG ]
           Product: Wine
           Version: 0.9.6.
          Platform: Other
        OS/Version: other
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: wine-directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: ivg2 at cornell.edu


Painkiller is a 3D shooter game... 
It will install successfully.

On startup, it prints a large number of shader-related error messages. I have
Vertex Shaders set to Hardware, and Pixel Shaders enabled. Disabling pixel
shaders does not help.

After that, a window appears on the panel, however, it cannot be maximized or
made visible. The following appears interleaved:

fixme:msg:PeekMessageW PM_QS_xxxx flags (0007) are not handled
fixme:msg:PeekMessageW PM_QS_xxxx flags (0007) are not handled
fixme:d3d_surface:IWineD3DSurfaceImpl_UnlockRect unsupported unlocking to
surface surf at 0x79a64738 usage(512)
fixme:msg:PeekMessageW PM_QS_xxxx flags (0007) are not handled
fixme:msg:PeekMessageW PM_QS_xxxx flags (0007) are not handled

If I press CTRL-C, either a window appears on a gray background, and the PM_QS
messages continue to show up (but not the locking ones), or it crashes, and gets
into a debugger loop of some kind.

Log attached.

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