[Bug 4535] New: wined3d:Farcry demo crashes in wined3d
wine-bugs at winehq.org
Fri Feb 10 15:02:26 CST 2006
Summary: wined3d:Farcry demo crashes in wined3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: xerox_xerox2000 at yahoo.co.uk
Hi, the demo runs quite nice in opengl mode so i thought would be a good test case
for tracking down directx bugs. The demo crashes with a popup messagebox: "block
header was corrupted."
Last line in the console was:
fixme:d3d:IWineD3DVolumeImpl_LockBox (0x7c6b0c50) : pBox=(nil) stub
Following hack makes FarCray get past this bug:
in wined3d/volume.c add this line after line 144:
FIXME("(%p) : pBox=%p stub\n", This, pBox);
if(!pBox) return D3DERR_INVALIDCALL;
The hack is probably bogus as well, but at least shows there's a bug in
How could i test this further?
(BTW. with the hack i get into the menu, but the text is unreadable, and then
FarCry crashes as it tries to load the game.)
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