[Bug 4503] crash (heap failure?) in Icewind Dale 2 after upgrade from 0.9.2 to 0.9.6/0.9.7

Wine Bugs wine-bugs at winehq.org
Sat Feb 18 14:40:06 CST 2006


http://bugs.winehq.org/show_bug.cgi?id=4503





------- Additional Comments From sick_soul at yahoo.it  2006-18-02 14:40 -------
Unfortunately no demo seems to be available for this game.
I attach the output of

$ export WINEDEBUG=+tid,+seh
$ wine IWD2.exe &> /tmp/relay.log && grep -A 20 -B 300 "seh:" /tmp/relay.log >
/tmp/relay.txt

In practice /tmp/relay.log == /tmp/relay.txt:

$ diff -u /tmp/relay.log /tmp/relay.txt
$ 

Why did I leave out +relay? Because using +relay gives me a 
Segmentation fault:

$ export WINEDEBUG=+relay
$ wine IWD2.exe
0009:Call kernel32.__wine_kernel_init() ret=4019f01d
0009:Call ntdll.NtCurrentTeb() ret=404be243
0009:Ret  ntdll.NtCurrentTeb() retval=40032000 ret=404be243
0009:Call ntdll.NtCurrentTeb() ret=404bdfce
0009:Ret  ntdll.NtCurrentTeb() retval=40032000 ret=404bdfce
Segmentation fault

This is another issue I think. I got this one even with current CVS when running
this game (other programs ran fine under +relay).

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