[Bug 4246] New: Bink movies don' t play in Indiana Jones demo

Wine Bugs wine-bugs at winehq.org
Fri Jan 6 09:07:00 CST 2006


http://bugs.winehq.org/show_bug.cgi?id=4246

           Summary: Bink movies don' t play in Indiana Jones demo
           Product: Wine
           Version: CVS
          Platform: Other
               URL: http://www.gamershell.com/download_1856.shtml
        OS/Version: other
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: wine-directx
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: jeremielapuree at yahoo.fr


Hi,

the introduction movies (bink format) don't play in Indiana Jones and emperors
tomb demo. here is the output console. No idea for the problem, since it is the
first time that I can't see bink movies. After, nothing happens. I must kill the
process.

[david at Goss bin]$ wine indy.exe
fixme:win:SetWindowTextA setting text "Indiana Jones and the Emperor's Tomb -
Indy" of other process window (nil) should not use SendMessage
fixme:d3d:IWineD3DImpl_CreateDevice (0x7e26b530) Incomplete stub for d3d8
fixme:d3d_caps:IDirect3D8Impl_FillGLCaps found GL_VERSION  ("1.5.5 NVIDIA
81.74")->(0x00511fee)
fixme:d3d_caps:IDirect3D8Impl_FillGLCaps found GL_RENDERER ("GeForce4 440 Go
64M/AGP/SSE2/3DNOW!")->(0x0250)
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(40,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(128,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(129,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(130,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(131,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(132,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(133,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(134,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(135,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(156,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(161,1) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(162,-1) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(163,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(164,1065353216) not
handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(165,1) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(172,3) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(173,1) not handled yet
fixme:d3d:IDirect3DDevice8Impl_GetDeviceCaps (0x7c8bf678) : stub, calling
idirect3d for now
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(128,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(129,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(130,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(131,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(132,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(133,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(134,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(135,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_GetDisplayMode (0x7c8bf678) : returning w(1024)
h(768) rr(85) fmt(21,D3DFMT_A8R8G8B8)
fixme:d3d:IDirect3DDevice8Impl_GetDisplayMode (0x7c8bf678) : returning w(1024)
h(768) rr(85) fmt(21,D3DFMT_A8R8G8B8)
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x7ad2b5e0)->(0x10022,00000008)
err:dsound:DSOUND_MixOne underrun on sound buffer 0x7c8609d0

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