[Bug 4383] Bugs in testing UnrealTournament

Wine Bugs wine-bugs at winehq.org
Mon Jan 23 15:03:54 CST 2006


http://bugs.winehq.org/show_bug.cgi?id=4383





------- Additional Comments From rush at u.one.pl  2006-23-01 15:03 -------
A similiar problem was reported to mine 5), it was reported here:
http://bugs.winehq.org/show_bug.cgi?id=2056 , but I'm gonna post mine as a new
one anyway, UT runs in OpenGL, not in DirectX and the mouse works, it looks like
a completely different problem.

About number 2), I tried both settings with mouse in winecfg but it just
sometimes(rarely, which makes it even harder to find the source of the problem)
looses the focus, it does it even when in fullscreen, but since I cannot find a
way to replicate the bug I won't post it in a separate thread unless I know a
way to debug it somehow, any ideas ?

About 3), if it is a known bug will it be fixed some day or just there's no way
to catch the maximize event ?

4) Haven't found a similiar bug in the list, I will post this bug.

1) Haven't found it in a bug list either so I will post this bug too.

Once again sorry for continuing the discussion here but It was the only way I
know to ask for a few above things.
Best Regards,
*and thanks for your patience ;)

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