[Bug 5247] Star Wars Battlefront sky box drawn upside down

Wine Bugs wine-bugs at winehq.org
Thu Jul 27 15:57:50 CDT 2006


http://bugs.winehq.org/show_bug.cgi?id=5247





------- Additional Comments From jave27 at gmail.com  2006-27-07 15:57 -------
Oh, right, that was you.  :-)

There are 3 places in wined3d/drawprim.c where it flips the MODELVIEW or 
PROJECTION matrix when (This->renderState == TRUE).  Try disabling each one of 
those independently, and see which one fixes it (if any).

Also, humor me, and change the line in device.c which says "pbuffer_support == 
FALSE;" to TRUE instead, and see if that does anything (I doubt it, but it's 
worth a try).

Is there a demo for this game?

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