[Bug 5090] Second Life - transparency problems

Wine Bugs wine-bugs at winehq.org
Fri Jun 2 13:00:40 CDT 2006


mike at plan99.net changed:

           What    |Removed                     |Added
                 CC|                            |lionel.ulmer at free.fr

------- Additional Comments From mike at plan99.net  2006-02-06 13:00 -------
I have, it doesn't work.

Lionel, do you have time to look at this? I'll send you my account details if so. 

>From what I can see the program correctly obtains an RGBA visual so I guess it's
something to do with pbuffers. There's some stuff in this code that confuses me.
SL claims it can't find any render texture extensions even though we provide a
pbuffer emulation, and my card seems to support pbuffers.

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