[Bug 4278] Splinter Cell: Pandora Tomorrow fails with need 32bit color

Wine Bugs wine-bugs at winehq.org
Tue Mar 7 14:51:03 CST 2006


http://bugs.winehq.org/show_bug.cgi?id=4278





------- Additional Comments From super-greg at gmx.de  2006-07-03 14:51 -------
app shows new behaveior;
old msgbox on start still appears but intro and menu are now displayed in
fullspeed;click on single player gives new error box:
  
DeleteVertexShader failed(D3DERR_INVALIDCALL).

Geschichte: FD3DVertexShader::~FD3DVertexShader <- UD3DRenderDevice::Flush <-
UD3DRenderDevice::Exit <- DeleteRenDev <- UViewport::Destroy <- (WindowsViewport
Transient.WindowsClient0.WindowsViewport0) <- UWindowsViewport::Destroy <-
UObject::ConditionalDestroy <- (WindowsViewport
Transient.WindowsClient0.WindowsViewport0) <- DispatchDestroy <- (11475:
WindowsViewport Transient.WindowsClient0.WindowsViewport0) <- DispatchDestroys
<- UObject::PurgeGarbage <- UObject::StaticExit <- appPreExit

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