[Bug 4278] Splinter Cell: Pandora Tomorrow fails with need 32bit
color
Wine Bugs
wine-bugs at winehq.org
Mon May 1 06:41:24 CDT 2006
http://bugs.winehq.org/show_bug.cgi?id=4278
------- Additional Comments From super-greg at gmx.de 2006-01-05 06:41 -------
update:
the d3d invalid call error went away. The problem with 32bit color resolution is
still there.
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