[Bug 5310] New: GDI32.SwapBuffers should call
OPENGL32.wglSwapBuffers, not vice versa
Wine Bugs
wine-bugs at winehq.org
Sun May 28 11:04:53 CDT 2006
http://bugs.winehq.org/show_bug.cgi?id=5310
Summary: GDI32.SwapBuffers should call OPENGL32.wglSwapBuffers,
not vice versa
Product: Wine
Version: 0.9.14.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gdi-(printing)
AssignedTo: wine-bugs at winehq.org
ReportedBy: frank.richter at gmail.com
On Windows it seems that the GDI SwapBuffers() calls wglSwapBuffers(), and not
vice versa (as in Wine). This inversion breaks some GL debugging utilities (e.g.
GLIntercept) which rely on wglSwapBuffers() being called between frames.
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