[Bug 5310] New: GDI32.SwapBuffers should call OPENGL32.wglSwapBuffers, not vice versa

Wine Bugs wine-bugs at winehq.org
Sun May 28 11:04:53 CDT 2006


http://bugs.winehq.org/show_bug.cgi?id=5310

           Summary: GDI32.SwapBuffers should call OPENGL32.wglSwapBuffers,
                    not vice versa
           Product: Wine
           Version: 0.9.14.
          Platform: Other
        OS/Version: other
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: wine-gdi-(printing)
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: frank.richter at gmail.com


On Windows it seems that the GDI SwapBuffers() calls wglSwapBuffers(), and not
vice versa (as in Wine). This inversion breaks some GL debugging utilities (e.g.
GLIntercept) which rely on wglSwapBuffers() being called between frames.

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