[Bug 6347] Counter Strike Source Extremely Slow

Wine Bugs wine-bugs at winehq.org
Mon Oct 2 01:33:42 CDT 2006


http://bugs.winehq.org/show_bug.cgi?id=6347


Ademan555 at gmail.com changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|RESOLVED                    |UNCONFIRMED
         Resolution|WORKSFORME                  |




------- Additional Comments From Ademan555 at gmail.com  2006-02-10 01:33 -------
Using winecfg and disabling pixel shaders brings performance back up to normal
levels.  (obviously with a large sacrafice)  While running through the video
stress test, the average framerate went from 20 (with pixel shaders enabled) to
80 (without) but obviously many of the render-to-texture effects were missing
(in fact all of them)

The framerate took a huge hit when it passed by the "predator" the model that's
given the water texture that makes it shimmer. (The model only showed white however)

And no steam is not updating anything.  Note CS 1.6 works fine, zero hiccups in
framerate or anything, but with OpenGL as the renderer(I will try d3d to see
what happens).

As for drivers, my native games work beautifully (ut2004, nexuiz (to test pixel
shader support), doom3, quake4-demo)

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