[Bug 6345] Every OpenGL application crashes, D3D works just fine
Wine Bugs
wine-bugs at winehq.org
Fri Oct 6 18:16:42 CDT 2006
http://bugs.winehq.org/show_bug.cgi?id=6345
------- Additional Comments From willie at froq.net 2006-06-10 18:16 -------
To be perfectly honest, I have no idea how to get usable debug output in this
case - I'm not much of a coder... :(
I tried killing the whole function in dlls/winex11.drv/opengl.c (removing
everything within the brackets), it still crashes exactly like it did
before...
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