[Bug 4009] Worms Armageddon installs fine, but won't start

Wine Bugs wine-bugs at winehq.org
Mon Oct 16 14:03:25 CDT 2006


http://bugs.winehq.org/show_bug.cgi?id=4009





------- Additional Comments From the3dfxdude at gmail.com  2006-16-10 14:03 -------
Suggestion for a non developer? Find a really simple test case. I'm working on
improving the test case as I discovered a way that fixed the test case, but not
diablo. It's taking quite a while, because it's a shot in the dark.

I want to make note here, that dialog boxes on top of fullscreen ddraw are
totally supported on windows. It works too on wine from a test case I discovered
in the DX8 SDK. However, the problem here is these apps use custom dialog boxes,
and even with Diablo, replaces some of the dialog functions from user32.dll.

I just wanted to update here as well, none of the patches posted so far I
believe are correct. The GetDesktopWindow one is nice, as it does show behavior,
but it clearly breaks other things from tests I have done. The desktop when
receiving mouse movement messages causes a message to be sent to execute the
correct block of code for drawing of the dialog boxes in Diablo. But there is
also a timer that should be doing the same thing on it's own, which this
GetDesktopWindow scenario does nothing for. And using the Desktop window, it is
visibly wrong in Diablo as the drawing seems out of order and missing some
things. This is also similar to Starcraft's Battle.net screen.

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