[Bug 6502] World of Warcraft - NVidia flicker & display bug.

Wine Bugs wine-bugs at winehq.org
Fri Oct 27 11:29:17 CDT 2006


http://bugs.winehq.org/show_bug.cgi?id=6502





------- Additional Comments From the3dfxdude at gmail.com  2006-27-10 11:29 -------
No, OpenGL should be faster and more complete. All our D3D stuff does in the end
is translate the calls back into OpenGL. That means there is an overhead. OpenGL
should be used when there is the alternative. The flickering problem should be
resolved if it's not a game bug.

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