[Bug 6219] New: wine direct draw/memory allocation issue with PI game Victoria

Wine Bugs wine-bugs at winehq.org
Sat Sep 16 11:18:29 CDT 2006


http://bugs.winehq.org/show_bug.cgi?id=6219

           Summary: wine direct draw/memory allocation issue with PI game
                    Victoria
           Product: Wine
           Version: 0.9.20.
          Platform: PC-x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: wine-directx-ddraw
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: villemal at paju.oulu.fi


The bug concerns wine direct draw or memory allocation. See attached debug logs 
for details. What happens is that when one tries to launch the game it crashes 
during graphics initialization. 

The bug is reproducible. I have 'reports' from other players that the game 
doesnt work with several latest wine versions. I've tried at least wine 
versions 0.9.16 to 0.9.21 and the game doesnt work with them.

Last time the game worked was with (if I recall this right, will test if need 
be) wine v.0.9.10 and DCOM98 installed. Since then I have updated wine 
regularly but the DCOM98 wont install on them and the game installer didnt work 
without it.

My current setup is: Gentoo linux version 2006.1, wine v.0.9.21. Winecfg uses 
default settings except for os which is set to 98 and sound uses emulation and 
OSS. HW is AMD64, gfx card is integrated nvidia 6150. X is xorg-x11 v7.0.

I tried using the game with and without winetools too but it didnt help at all. 
Tried remove and reinstall wine (and winetools) but I still get same results. 
Wine allways installs just fine, it has allways been the easiest part. Getting 
anything else working with wine is another matter.

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