[Bug 6219] wine direct draw/memory allocation issue with PI game Victoria

Wine Bugs wine-bugs at winehq.org
Wed Sep 20 10:15:15 CDT 2006


http://bugs.winehq.org/show_bug.cgi?id=6219





------- Additional Comments From saulius.krasuckas at elst.vtu.lt  2006-20-09 10:15 -------
As noone has given any advices, I gonna make some generic ones...

| Since then I have updated wine regularly but the DCOM98 wont install on them 
| and the game installer didnt work without it.

Hmm, first of all DCOM98 installer should work, I've updated instructions on
this topic recently:

[1] http://wiki.winehq.org/NativeDcom

| I've tried at least wine versions 0.9.16 to 0.9.21 and the game doesnt work 
| with them.
| Last time the game worked was with (if I recall this right, will test if need 
| be) wine v.0.9.10 and DCOM98 installed.

Then if the game still doesn't work with native ole32,oleaut32,rpcrt4 and if you
are able to compile Wine by yourself, you should do some regression testing
between wine-0.9.10 and perhaps wine-0.9.16:

 git bisect start
 git bisect bad wine-0.9.16
 git bisect good wine-0.9.10

When you find offending patch, inform us about it in this report, please.
Detailed instructions are available at our wiki page about Git:

[2] http://wiki.winehq.org/GitWine#regression_testing

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