[Bug 7846] Counter Strike 1.6 : Sound desync
wine-bugs at winehq.org
Mon Apr 2 14:16:29 CDT 2007
------- Additional Comments From peter at gawis.dk 2007-02-04 14:16 -------
A way to fix this is to type _snd_mixahead in the console, followed by a
floating point number. The default is 0.1 (I think) -- try different values such
as 0.2 or -0.4. You should be able to feel a difference when you change the
number -- find the number that works for you. Sometimes I need to tweak it again
to a new number... I haven't found any solution other than this dirty hack.
Note that this problem is also for the older non-Steam releases of
Counter-Strike as well for the other Half-Life 1 based games. I don't know if
this is a problem with source-based games because I currently own HL1-games only.
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