[Bug 7970] D3DERR_INVALIDCALL when building is deshrouded in C&C 3, probably vertex shaders

Wine Bugs wine-bugs at winehq.org
Sat Apr 7 20:44:13 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=7970





------- Additional Comments From rm at eightyfive.net  2007-07-04 20:44 -------
Created an attachment (id=5682)
 --> (http://bugs.winehq.org/attachment.cgi?id=5682&action=view)
updated fix

updated patch to return WINED3D_OK when pRect->left = pRect->right 
or pRect->top = pRect->bottom.

about tests: i haven't written anything like this until now (at least not in
c/c++). i'll look into it but i can't make any promises.


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