[Bug 2398] OpenGL is only used on top level windows so child windows get overdrawn

Wine Bugs wine-bugs at winehq.org
Tue Apr 10 15:01:07 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=2398





------- Additional Comments From thunderbird2k at gmx.net  2007-10-04 15:01 -------
I tried the demo of that zork game and followed the tutorial but it crashes here
for me. Second I don't think the game is using OpenGL but only ddraw/d3d as I
don't see it in WINEDEBUG=+loaddll (ddraw is there) and in the rest of the
directory I don't see traces of it either.

If my observations are correct it won't help this game. You need to wait till
WineD3D is ported over to WGL and when this patch is Wine. Then it could work.

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are on the CC list for the bug, or are watching someone who is.



More information about the wine-bugs mailing list