[Bug 8071] Lineage 2 C4 exits after init

Wine Bugs wine-bugs at winehq.org
Sat Apr 21 05:04:23 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=8071





------- Additional Comments From g.dziegielewski at gmail.com  2007-21-04 05:04 -------
Here is tail of a WINEDEBUG=warn+all log:

fixme:d3d:state_patchedgestyle (WINED3DRS_PATCHEDGESTYLE,1065353216) not yet
implemented
warn:d3d:transform_worldex World matrix 1 - 255 not supported yet
.
.
(lot of a same "warn:d3d:transform_worldex World matrix 1 - 255 not supported
yet" lines)
.
.
warn:d3d:transform_worldex World matrix 1 - 255 not supported yet
warn:d3d:IWineD3DVertexBufferImpl_PreLoad Reloading buffer because of decl change
.
.
(lot of a same "warn:d3d:IWineD3DVertexBufferImpl_PreLoad Reloading buffer
because of decl change" lines)
.
.
warn:d3d:IWineD3DVertexBufferImpl_PreLoad Reloading buffer because of decl change
warn:gdi:GDI_GetObjPtr Invalid handle (nil)

I can do some debugging but you have to tell me what i have to check...

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