[Bug 2398] OpenGL is only used on top level windows so child windows get overdrawn

Raphaël Gertz rapsys at free.fr
Fri Apr 20 15:47:05 CDT 2007


> Le vendredi 20 avril 2007 22:23, vous avez écrit :
> http://bugs.winehq.org/show_bug.cgi?id=2398
>
>
>
>
>
> ------- Additional Comments From dmobile at gmail.com  2007-20-04 15:23
> ------- Is there anyway someone could post how they got Terragen 2 working
> in Wine? I have:
>
> -uninstalled my current version of wine
>
> -downloaded the source tarball and extracted
>
> -patched the source using the patch command (output reports patching was
> 100% successful)
>
> -./configure, then make depend && make, then make install
>
> -run wine tgd.exe
>
> same problem as before.
>
> Any thoughts or is that the wrong way to do this?
Maybe try version 0.9.27.

In fact the regression in many game seems to come from a patch merged in 
0.9.28 to have early support of child window

The fact is that on irc channel someone say me that all will not works 
correctly until we have a full child window for everything
(each zone/box/etc)

I didn't understanded the wait it should be done, i only understand well 
that's it's realy long to develop completely and it will take many time...
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