[Bug 9241] New: Half Life 2: Deathmatch crashes when playing online.
Wine Bugs
wine-bugs at winehq.org
Wed Aug 8 10:43:42 CDT 2007
http://bugs.winehq.org/show_bug.cgi?id=9241
Summary: Half Life 2: Deathmatch crashes when playing online.
Product: Wine
Version: 0.9.42.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P3
Component: wine-directx
AssignedTo: wine-bugs at winehq.org
ReportedBy: th at zirkonium.net
Hi.
Half-Life 2: Deathmatch _always_ crashes when playing online after 3-30 seconds.
When playing offline (locally, "create server") the game runs *very* smoothly.
However when joining a server, the game runs fine for (random time) 3-30
seconds, then crashes.
This is a real shame since otherwise it runs beautifully.
Additional info:
Wine parameters: -applaunch 320 -dxlevel 90 -novid -heapsize 512000
Nvidia Geforce 6600,
Athlon64 (32bit Ubuntu 7.10),
Nvidia drivers version 100.14.11-pkg1
(Note that I don't think versions matter here - This has happened with all
versions of distribution/wine/drivers at least for a year, never bothered to
file a bug report before).
Bounty:
I promise to donate little money for couple beers if someone manages to solve
this :P
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